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@@ -292,12 +292,12 @@ impl ObjectModifier {
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/// Apply relative move to origin correction vector
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pub fn move_relative(&mut self, delta: Point) {
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self.default = 255.into();
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- self.modifiers.correction += delta;
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+ self.modifiers.translate += delta;
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}
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- /// Return correction to origin offset of object
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- pub fn correction(&self) -> Point {
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- self.modifiers.correction
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+ /// Return correction to offset of object
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+ pub fn translation(&self) -> Point {
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+ self.modifiers.translate
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}
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/// Returns scaling vector of object
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@@ -328,7 +328,7 @@ impl ObjectModifier {
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);
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// Calculate 4 points of drawn rectangle
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- let drawn_pts: Vec<Point> = vec![
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+ let corners: Vec<Point> = vec![
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Point {
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x: pt1.min(pt2).x,
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y: pt1.min(pt2).y,
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@@ -349,40 +349,27 @@ impl ObjectModifier {
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debug!(
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"Drawn points: {}",
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- drawn_pts
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+ corners
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.iter()
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.map(|x| format!("{x}"))
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.collect_vec()
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.join(", ")
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);
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- // Apply skew to points of drawn rectangle
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- let skewed_pts: Vec<Point> = drawn_pts
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+ // Apply skew, then scale and translation
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+ let corners: Vec<Point> = corners
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.iter()
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.map(|pt| Point {
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x: pt.x + pt.y * self.modifiers.x_skew.asin().tan(),
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y: pt.y + pt.x * self.modifiers.y_skew.asin().tan(),
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})
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+ .inspect(|pt| debug!("pt: {pt}"))
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+ .map(|pt| pt * self.scale() + self.translation())
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.collect_vec();
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debug!(
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- "Skewed points: {}",
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- skewed_pts
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- .iter()
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- .map(|x| format!("{x}"))
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- .collect_vec()
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- .join(", ")
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- );
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-
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- // Apply scale and origin correction
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- let corrected_pts: Vec<Point> = skewed_pts
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- .iter()
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- .map(|pt| *pt * self.scale() + self.correction())
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- .collect_vec();
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-
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- debug!(
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- "Skewed points (corrected): {}",
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- corrected_pts
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+ "Corrected points: {}",
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+ corners
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.iter()
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.map(|x| format!("{x}"))
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.collect_vec()
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@@ -390,10 +377,10 @@ impl ObjectModifier {
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);
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// Calculate resulting bounds
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- let min_x: f64 = corrected_pts.iter().fold(f64::MAX, |acc, pt| acc.min(pt.x));
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- let max_x: f64 = corrected_pts.iter().fold(f64::MIN, |acc, pt| acc.max(pt.x));
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- let min_y: f64 = corrected_pts.iter().fold(f64::MAX, |acc, pt| acc.min(pt.y));
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- let max_y: f64 = corrected_pts.iter().fold(f64::MIN, |acc, pt| acc.max(pt.y));
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+ let min_x: f64 = corners.iter().fold(f64::MAX, |acc, pt| acc.min(pt.x));
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+ let max_x: f64 = corners.iter().fold(f64::MIN, |acc, pt| acc.max(pt.x));
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+ let min_y: f64 = corners.iter().fold(f64::MAX, |acc, pt| acc.min(pt.y));
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+ let max_y: f64 = corners.iter().fold(f64::MIN, |acc, pt| acc.max(pt.y));
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// Compute min/max bounding box
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let bound_a: Point = Point { x: min_x, y: min_y };
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@@ -436,7 +423,7 @@ pub struct ScaleValues {
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pub y_scale: f64, // Y scaled ratio on drawn object
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#[br(assert(_unknown_4 == 0.0))]
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_unknown_4: f64,
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- correction: Point, // Correction factor due to scaling
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+ translate: Point, // Correction factor due to scaling
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#[br(assert(_unknown_5 == 1.0))]
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_unknown_5: f64,
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}
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@@ -450,7 +437,7 @@ impl Default for ScaleValues {
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x_skew: 0.0.into(),
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y_scale: 1.0.into(),
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_unknown_4: 0.0.into(),
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- correction: (0.0, 0.0).into(),
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+ translate: (0.0, 0.0).into(),
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_unknown_5: 1.0.into(),
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}
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}
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@@ -464,7 +451,7 @@ impl Debug for ScaleValues {
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.field("y_scale", &self.y_scale)
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.field("x_skew", &self.x_skew)
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.field("y_skew", &self.y_skew)
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- .field("correction", &self.correction)
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+ .field("translate", &self.translate)
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.finish()
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}
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}
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