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@@ -7,6 +7,8 @@ use std::{
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use binrw::{BinRead, BinWrite, BinWriterExt};
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use diff::Diff;
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+use itertools::Itertools;
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+use log::debug;
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use modular_bitfield::{
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bitfield,
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specifiers::{B1, B14},
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@@ -305,10 +307,113 @@ impl ObjectModifier {
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pub fn skew(&self) -> Coordinate {
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Coordinate {
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- x: self.modifiers.x_skew,
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- y: self.modifiers.y_skew,
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+ x: self.modifiers.y_skew.asin(), // Radians from X axis
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+ y: self.modifiers.x_skew.asin(), // Radians from Y axis
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}
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}
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+
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+ /// Returns origin, width, and height of bounding box given two rectangular corners
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+ pub fn corrected(&self, pt1: Coordinate, pt2: Coordinate) -> (Coordinate, f64, f64) {
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+ debug!(
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+ "Skew degree from X axis: {:.2}",
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+ self.modifiers.x_skew.asin().to_degrees()
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+ );
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+ debug!(
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+ "Skew degree from Y axis: {:.2}",
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+ self.modifiers.y_skew.asin().to_degrees()
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+ );
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+
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+ // // Calculated unskewed width and height
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+ // let Coordinate {
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+ // x: width,
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+ // y: height,
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+ // } = (pt1.max(pt2) - pt1.min(pt2)) * self.scale();
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+
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+ // debug!("Drawn point 1: {}", pt1);
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+ // debug!("Drawn point 2: {}", pt2);
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+
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+ // Calculate all 4 points of drawn rectangle
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+ let points: Vec<Coordinate> = vec![
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+ Coordinate {
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+ x: pt1.min(pt2).x,
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+ y: pt1.min(pt2).y,
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+ },
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+ Coordinate {
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+ x: pt1.min(pt2).x,
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+ y: pt1.max(pt2).y,
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+ },
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+ Coordinate {
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+ x: pt1.max(pt2).x,
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+ y: pt1.max(pt2).y,
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+ },
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+ Coordinate {
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+ x: pt1.max(pt2).x,
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+ y: pt1.min(pt2).y,
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+ },
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+ ];
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+
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+ debug!(
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+ "Drawn points: {}",
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+ points
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+ .iter()
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+ .map(|x| format!("{x}"))
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+ .collect_vec()
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+ .join(", ")
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+ );
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+
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+ // trace!("X skew asin tan: {:.3}", self.modifiers.x_skew.asin().tan());
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+ // trace!("Y skew asin tan: {:.3}", self.modifiers.y_skew.asin().tan());
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+
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+ // let skew = |pt: Coordinate| -> Coordinate {
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+ // Coordinate {
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+ // x: pt.x + pt.y * self.modifiers.x_skew.asin().tan(),
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+ // y: pt.y + pt.x * self.modifiers.y_skew.asin().tan(),
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+ // }
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+ // };
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+
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+ let skewed_points: Vec<Coordinate> = points
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+ .iter()
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+ .map(|pt| Coordinate {
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+ x: pt.x + pt.y * self.modifiers.x_skew.asin().tan(),
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+ y: pt.y + pt.x * self.modifiers.y_skew.asin().tan(),
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+ })
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+ .collect_vec();
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+
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+ debug!(
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+ "Skewed points: {}",
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+ skewed_points
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+ .iter()
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+ .map(|x| format!("{x}"))
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+ .collect_vec()
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+ .join(", ")
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+ );
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+
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+ let min_x: f64 = skewed_points.iter().fold(f64::MAX, |acc, pt| acc.min(pt.x));
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+ let max_x: f64 = skewed_points.iter().fold(f64::MIN, |acc, pt| acc.max(pt.x));
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+ let min_y: f64 = skewed_points.iter().fold(f64::MAX, |acc, pt| acc.min(pt.y));
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+ let max_y: f64 = skewed_points.iter().fold(f64::MIN, |acc, pt| acc.max(pt.y));
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+
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+ let bounding_box_pts: (Coordinate, Coordinate) = (
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+ Coordinate { x: min_x, y: min_y },
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+ Coordinate { x: max_x, y: max_y },
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+ );
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+
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+ debug!(
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+ "Bounding box (scaled): {}, {}",
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+ bounding_box_pts.0, bounding_box_pts.1
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+ );
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+
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+ let origin: Coordinate = self.correction()
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+ + self.scale() * (bounding_box_pts.0 + bounding_box_pts.1)
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+ / Coordinate::from((2.0, 2.0));
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+
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+ let Coordinate {
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+ x: width,
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+ y: height,
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+ } = (bounding_box_pts.1 - bounding_box_pts.0) * self.scale();
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+
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+ (origin, width, height)
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+ }
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}
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impl Default for ObjectModifier {
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@@ -326,12 +431,10 @@ impl Default for ObjectModifier {
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))]
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pub struct ScaleValues {
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pub x_scale: f64, // X scaled ratio on drawn object
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- // #[br(assert(_unknown_1 == 0.0))]
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- pub x_skew: f64,
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+ pub y_skew: f64,
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#[br(assert(_unknown_2 == 0.0))]
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_unknown_2: f64,
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- // #[br(assert(_unknown_3 == 0.0))]
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- pub y_skew: f64,
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+ pub x_skew: f64,
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pub y_scale: f64, // Y scaled ratio on drawn object
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#[br(assert(_unknown_4 == 0.0))]
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_unknown_4: f64,
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@@ -344,9 +447,9 @@ impl Default for ScaleValues {
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fn default() -> Self {
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Self {
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x_scale: 1.0.into(),
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- x_skew: 0.0.into(),
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- _unknown_2: 0.0.into(),
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y_skew: 0.0.into(),
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+ _unknown_2: 0.0.into(),
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+ x_skew: 0.0.into(),
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y_scale: 1.0.into(),
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_unknown_4: 0.0.into(),
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correction: (0.0, 0.0).into(),
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