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@@ -114,7 +114,7 @@ pub struct ArrayConfig {
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spacing: f64,
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randomize_order: bool,
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starting_pen: usize,
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- pattern_x: PatternField,
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+ pattern_x: Option<PatternField>,
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pattern_y: Option<PatternField>,
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}
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@@ -258,78 +258,87 @@ impl ObjectOperation {
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});
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// Process array generation of object
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- let new_objects = self.array.as_ref().map_or(vec![object.clone()], |array| {
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- let mut new_obj: Vec<Object> = vec![];
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-
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- let bottom_left: Coordinate = Coordinate {
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- x: (array.columns - 1) as f64 * array.spacing / -2.0,
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- y: (array.rows - 1) as f64 * array.spacing / -2.0,
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- };
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-
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- // Generate objects
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- for y in 0..array.rows {
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- for x in 0..array.columns {
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- let delta: Coordinate = bottom_left
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- + Coordinate {
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- x: array.spacing * x as f64,
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- y: array.spacing * y as f64,
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- };
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-
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- let pen: usize = array.starting_pen + y * array.columns + x;
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-
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- let mut object: Object = object.clone();
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- object.move_relative(Some(delta), None);
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- object.set_pen(pen.try_into().unwrap());
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-
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- debug!(
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- "Adding new object at {} with pen #{}",
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- object.core().origin,
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- pen
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- );
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- new_obj.push(object);
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+ let new_objects = self.array.as_ref().map_or_else(
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+ || vec![object.clone()],
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+ |array| {
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+ let mut new_obj: Vec<Object> = vec![];
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+
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+ let bottom_left: Coordinate = Coordinate {
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+ x: (array.columns - 1) as f64 * array.spacing / -2.0,
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+ y: (array.rows - 1) as f64 * array.spacing / -2.0,
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+ };
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+
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+ // Generate objects
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+ for y in 0..array.rows {
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+ for x in 0..array.columns {
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+ let delta: Coordinate = bottom_left
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+ + Coordinate {
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+ x: array.spacing * x as f64,
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+ y: array.spacing * y as f64,
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+ };
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+
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+ let pen: usize = array.starting_pen + y * array.columns + x;
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+
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+ let mut object: Object = object.clone();
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+ object.move_relative(Some(delta), None);
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+ object.set_pen(pen.try_into().unwrap());
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+
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+ debug!(
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+ "Adding new object at {} with pen #{}",
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+ object.core().origin,
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+ pen
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+ );
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+ new_obj.push(object);
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+ }
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}
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- }
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- // Generate pens
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- match &array.pattern_y {
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- None => {
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- array.pattern_x.pattern(
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- &mut pens
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- .iter_mut()
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- .enumerate()
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- .skip(array.starting_pen)
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- .take(array.columns * array.rows),
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- );
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- }
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- Some(pattern_y) => {
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- pattern_y.pattern(
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- &mut pens
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- .iter_mut()
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- .enumerate()
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- .skip(array.starting_pen)
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- .step_by(array.columns)
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- .take(array.rows),
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- );
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- for y in 0..array.rows {
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- array.pattern_x.pattern(
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- &mut pens
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- .iter_mut()
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- .enumerate()
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- .skip(array.starting_pen)
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- .skip(y * array.columns)
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- .take(array.columns),
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- )
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+ // Generate pens
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+ match &array.pattern_y {
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+ None => {
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+ if let Some(pattern_x) = &array.pattern_x {
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+ pattern_x.pattern(
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+ &mut pens
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+ .iter_mut()
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+ .enumerate()
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+ .skip(array.starting_pen)
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+ .take(array.columns * array.rows),
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+ );
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+ }
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+ }
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+ Some(pattern_y) => {
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+ for x in 0..array.columns {
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+ pattern_y.pattern(
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+ &mut pens
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+ .iter_mut()
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+ .enumerate()
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+ .skip(x + array.starting_pen)
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+ .step_by(array.columns)
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+ .take(array.rows),
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+ );
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+ }
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+ if let Some(pattern_x) = &array.pattern_x {
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+ for y in 0..array.rows {
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+ pattern_x.pattern(
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+ &mut pens
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+ .iter_mut()
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+ .enumerate()
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+ .skip(array.starting_pen)
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+ .skip(y * array.columns)
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+ .take(array.columns),
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+ )
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+ }
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+ }
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}
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}
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- }
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- if array.randomize_order {
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- debug!("Randomizing draw order of array objects");
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- new_obj.shuffle(&mut thread_rng());
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- }
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+ if array.randomize_order {
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+ debug!("Randomizing draw order of array objects");
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+ new_obj.shuffle(&mut thread_rng());
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+ }
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- new_obj
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- });
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+ new_obj
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+ },
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+ );
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let layer_id: usize = self.layer.unwrap_or(0);
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let layer: &mut Layer = layers.get_mut(layer_id).expect("Invalid layer index");
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