for some stupid reason bubbleSort sometimes exceeds the total value :)
@@ -568,6 +568,8 @@ void menu_progressbar_init(uint16_t total, const char* title)
void menu_progressbar_update(uint16_t newVal)
{
uint8_t newCnt = (newVal * LCD_WIDTH) / progressbar_total;
+ if (newCnt > LCD_WIDTH)
+ newCnt = LCD_WIDTH;
while (newCnt > progressbar_block_count)
lcd_print('\xFF');