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@@ -1044,14 +1044,12 @@ Having the real displacement of the head, we can calculate the total movement le
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float current_speed[4];
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float speed_factor = 1.0;
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-
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for(int i=0; i < 4; i++)
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{
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current_speed[i] = delta_mm[i] * inverse_second;
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if(fabs(current_speed[i]) > max_feedrate[i])
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{
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speed_factor = min(speed_factor, max_feedrate[i] / fabs(current_speed[i]));
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- maxlimit_status |= (1 << i);
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}
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}
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@@ -1133,13 +1131,13 @@ Having the real displacement of the head, we can calculate the total movement le
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if(((float)block->acceleration_st * (float)block->steps_x.wide / (float)block->step_event_count.wide) > axis_steps_per_sqr_second[X_AXIS])
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- { block->acceleration_st = axis_steps_per_sqr_second[X_AXIS]; maxlimit_status |= (X_AXIS_MASK << 4); }
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+ { block->acceleration_st = axis_steps_per_sqr_second[X_AXIS]; }
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if(((float)block->acceleration_st * (float)block->steps_y.wide / (float)block->step_event_count.wide) > axis_steps_per_sqr_second[Y_AXIS])
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- { block->acceleration_st = axis_steps_per_sqr_second[Y_AXIS]; maxlimit_status |= (Y_AXIS_MASK << 4); }
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+ { block->acceleration_st = axis_steps_per_sqr_second[Y_AXIS]; }
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if(((float)block->acceleration_st * (float)block->steps_e.wide / (float)block->step_event_count.wide) > axis_steps_per_sqr_second[E_AXIS])
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- { block->acceleration_st = axis_steps_per_sqr_second[E_AXIS]; maxlimit_status |= (Z_AXIS_MASK << 4); }
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+ { block->acceleration_st = axis_steps_per_sqr_second[E_AXIS]; }
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if(((float)block->acceleration_st * (float)block->steps_z.wide / (float)block->step_event_count.wide ) > axis_steps_per_sqr_second[Z_AXIS])
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- { block->acceleration_st = axis_steps_per_sqr_second[Z_AXIS]; maxlimit_status |= (E_AXIS_MASK << 4); }
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+ { block->acceleration_st = axis_steps_per_sqr_second[Z_AXIS]; }
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}
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block->acceleration = block->acceleration_st / steps_per_mm;
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