changed blind sound
@@ -135,10 +135,15 @@ switch(eSoundMode)
static void Sound_DoSound_Blind_Alert(void)
{
- _tone(BEEPER,300);
- _delay_ms(75);
- _noTone(BEEPER);
+ uint8_t nI;
+
+ for(nI=0; nI<20; nI++)
+ {
+ WRITE(BEEPER,HIGH);
+ delayMicroseconds(94);
+ WRITE(BEEPER,LOW);
+ }
}
static void Sound_DoSound_Encoder_Move(void)