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@@ -636,12 +636,20 @@ void MMU2::Home(uint8_t mode){
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logic.Home(mode);
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}
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-void MMU2::SaveAndPark(bool move_axes, bool turn_off_nozzle) {
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+void MMU2::SaveHotendTemp(bool turn_off_nozzle) {
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+ if (mmu_print_saved & SavedState::Cooldown) return;
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+
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+ if (turn_off_nozzle && !(mmu_print_saved & SavedState::CooldownPending)){
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+ resume_hotend_temp = degTargetHotend(active_extruder);
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+ mmu_print_saved |= SavedState::CooldownPending;
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+ LogEchoEvent_P(PSTR("Heater cooldown pending"));
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+ }
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+}
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+
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+void MMU2::SaveAndPark(bool move_axes) {
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if (mmu_print_saved == SavedState::None) { // First occurrence. Save current position, park print head, disable nozzle heater.
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LogEchoEvent_P(PSTR("Saving and parking"));
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st_synchronize();
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-
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- resume_hotend_temp = degTargetHotend(active_extruder);
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if (move_axes){
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mmu_print_saved |= SavedState::ParkExtruder;
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@@ -662,13 +670,6 @@ void MMU2::SaveAndPark(bool move_axes, bool turn_off_nozzle) {
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st_synchronize();
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}
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}
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-
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- if (turn_off_nozzle){
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- mmu_print_saved |= SavedState::CooldownPending;
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- LogEchoEvent_P(PSTR("Heater cooldown pending"));
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- // This just sets the flag that we should timeout and shut off the nozzle in 30 minutes...
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- //setAllTargetHotends(0);
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- }
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}
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// keep the motors powered forever (until some other strategy is chosen)
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// @@TODO do we need that in 8bit?
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@@ -806,6 +807,7 @@ bool MMU2::manage_response(const bool move_axes, const bool turn_off_nozzle) {
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case Finished:
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// command/operation completed, let Marlin continue its work
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// the E may have some more moves to finish - wait for them
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+ ResumeHotendTemp();
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ResumeUnpark(); // We can now travel back to the tower or wherever we were when we saved.
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ResetRetryAttempts(); // Reset the retry counter.
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st_synchronize();
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@@ -817,15 +819,15 @@ bool MMU2::manage_response(const bool move_axes, const bool turn_off_nozzle) {
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CheckUserInput();
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return true;
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case CommandError:
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- // Don't proceed to the park/save if we are doing an autoretry.
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- if (inAutoRetry){
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- continue;
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- }
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- [[fallthrough]];
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case CommunicationTimeout:
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case ProtocolError:
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- SaveAndPark(move_axes, turn_off_nozzle); // and wait for the user to resolve the problem
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- CheckUserInput();
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+ case ButtonPushed:
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+ if (!inAutoRetry){
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+ // Don't proceed to the park/save if we are doing an autoretry.
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+ SaveAndPark(move_axes);
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+ SaveHotendTemp(turn_off_nozzle);
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+ CheckUserInput();
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+ }
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break;
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case CommunicationRecovered: // @@TODO communication recovered and may be an error recovered as well
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// may be the logic layer can detect the change of state a respond with one "Recovered" to be handled here
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