#ifndef SPEED_LOOKUPTABLE_H #define SPEED_LOOKUPTABLE_H #include "Marlin.h" extern const uint16_t speed_lookuptable_fast[256][2] PROGMEM; extern const uint16_t speed_lookuptable_slow[256][2] PROGMEM; #ifndef _NO_ASM // intRes = intIn1 * intIn2 >> 16 // uses: // r26 to store 0 // r27 to store the byte 1 of the 24 bit result #define MultiU16X8toH16(intRes, charIn1, intIn2) \ asm volatile ( \ "clr r26 \n\t" \ "mul %A1, %B2 \n\t" \ "movw %A0, r0 \n\t" \ "mul %A1, %A2 \n\t" \ "add %A0, r1 \n\t" \ "adc %B0, r26 \n\t" \ "lsr r0 \n\t" \ "adc %A0, r26 \n\t" \ "adc %B0, r26 \n\t" \ "clr r1 \n\t" \ : \ "=&r" (intRes) \ : \ "d" (charIn1), \ "d" (intIn2) \ : \ "r26" \ ) // intRes = longIn1 * longIn2 >> 24 // uses: // r26 to store 0 // r27 to store the byte 1 of the 48bit result #define MultiU24X24toH16(intRes, longIn1, longIn2) \ asm volatile ( \ "clr r26 \n\t" \ "mul %A1, %B2 \n\t" \ "mov r27, r1 \n\t" \ "mul %B1, %C2 \n\t" \ "movw %A0, r0 \n\t" \ "mul %C1, %C2 \n\t" \ "add %B0, r0 \n\t" \ "mul %C1, %B2 \n\t" \ "add %A0, r0 \n\t" \ "adc %B0, r1 \n\t" \ "mul %A1, %C2 \n\t" \ "add r27, r0 \n\t" \ "adc %A0, r1 \n\t" \ "adc %B0, r26 \n\t" \ "mul %B1, %B2 \n\t" \ "add r27, r0 \n\t" \ "adc %A0, r1 \n\t" \ "adc %B0, r26 \n\t" \ "mul %C1, %A2 \n\t" \ "add r27, r0 \n\t" \ "adc %A0, r1 \n\t" \ "adc %B0, r26 \n\t" \ "mul %B1, %A2 \n\t" \ "add r27, r1 \n\t" \ "adc %A0, r26 \n\t" \ "adc %B0, r26 \n\t" \ "lsr r27 \n\t" \ "adc %A0, r26 \n\t" \ "adc %B0, r26 \n\t" \ "clr r1 \n\t" \ : \ "=&r" (intRes) \ : \ "d" (longIn1), \ "d" (longIn2) \ : \ "r26" , "r27" \ ) #else //_NO_ASM // NOTE: currently not implemented void MultiU16X8toH16(unsigned short& intRes, unsigned char& charIn1, unsigned short& intIn2); void MultiU24X24toH16(uint16_t& intRes, int32_t& longIn1, long& longIn2); #endif //_NO_ASM #endif