//menu.cpp #include "lcd.h" #include #include #include #include #include "Timer.h" #include "Configuration.h" #include "pins.h" #include #include #include "Marlin.h" #include "fastio.h" //-// #include "sound.h" #define LCD_DEFAULT_DELAY 100 #if (defined(LCD_PINS_D0) && defined(LCD_PINS_D1) && defined(LCD_PINS_D2) && defined(LCD_PINS_D3)) #define LCD_8BIT #endif // #define VT100 // commands #define LCD_CLEARDISPLAY 0x01 #define LCD_RETURNHOME 0x02 #define LCD_ENTRYMODESET 0x04 #define LCD_DISPLAYCONTROL 0x08 #define LCD_CURSORSHIFT 0x10 #define LCD_FUNCTIONSET 0x20 #define LCD_SETCGRAMADDR 0x40 #define LCD_SETDDRAMADDR 0x80 // flags for display entry mode #define LCD_ENTRYRIGHT 0x00 #define LCD_ENTRYLEFT 0x02 #define LCD_ENTRYSHIFTINCREMENT 0x01 #define LCD_ENTRYSHIFTDECREMENT 0x00 // flags for display on/off control #define LCD_DISPLAYON 0x04 #define LCD_DISPLAYOFF 0x00 #define LCD_CURSORON 0x02 #define LCD_CURSOROFF 0x00 #define LCD_BLINKON 0x01 #define LCD_BLINKOFF 0x00 // flags for display/cursor shift #define LCD_DISPLAYMOVE 0x08 #define LCD_CURSORMOVE 0x00 #define LCD_MOVERIGHT 0x04 #define LCD_MOVELEFT 0x00 // flags for function set #define LCD_8BITMODE 0x10 #define LCD_4BITMODE 0x00 #define LCD_2LINE 0x08 #define LCD_1LINE 0x00 #define LCD_5x10DOTS 0x04 #define LCD_5x8DOTS 0x00 // bitmasks for flag argument settings #define LCD_RS_FLAG 0x01 #define LCD_HALF_FLAG 0x02 FILE _lcdout; // = {0}; Global variable is always zero initialized, no need to explicitly state that. uint8_t lcd_displayfunction = 0; uint8_t lcd_displaycontrol = 0; uint8_t lcd_displaymode = 0; uint8_t lcd_currline; #ifdef VT100 uint8_t lcd_escape[8]; #endif static void lcd_display(void); #if 0 static void lcd_no_display(void); static void lcd_no_cursor(void); static void lcd_cursor(void); static void lcd_no_blink(void); static void lcd_blink(void); static void lcd_scrollDisplayLeft(void); static void lcd_scrollDisplayRight(void); static void lcd_leftToRight(void); static void lcd_rightToLeft(void); static void lcd_autoscroll(void); static void lcd_no_autoscroll(void); #endif #ifdef VT100 void lcd_escape_write(uint8_t chr); #endif static void lcd_pulseEnable(void) { WRITE(LCD_PINS_ENABLE,HIGH); _delay_us(1); // enable pulse must be >450ns WRITE(LCD_PINS_ENABLE,LOW); } static void lcd_writebits(uint8_t value) { #ifdef LCD_8BIT WRITE(LCD_PINS_D0, value & 0x01); WRITE(LCD_PINS_D1, value & 0x02); WRITE(LCD_PINS_D2, value & 0x04); WRITE(LCD_PINS_D3, value & 0x08); #endif WRITE(LCD_PINS_D4, value & 0x10); WRITE(LCD_PINS_D5, value & 0x20); WRITE(LCD_PINS_D6, value & 0x40); WRITE(LCD_PINS_D7, value & 0x80); lcd_pulseEnable(); } static void lcd_send(uint8_t data, uint8_t flags, uint16_t duration = LCD_DEFAULT_DELAY) { WRITE(LCD_PINS_RS,flags&LCD_RS_FLAG); _delay_us(5); lcd_writebits(data); #ifndef LCD_8BIT if (!(flags & LCD_HALF_FLAG)) { _delay_us(LCD_DEFAULT_DELAY); lcd_writebits(data<<4); } #endif delayMicroseconds(duration); } static void lcd_command(uint8_t value, uint16_t delayExtra = 0) { lcd_send(value, LOW, LCD_DEFAULT_DELAY + delayExtra); } static void lcd_write(uint8_t value) { if (value == '\n') { if (lcd_currline > 3) lcd_currline = -1; lcd_set_cursor(0, lcd_currline + 1); // LF return; } #ifdef VT100 if (lcd_escape[0] || (value == 0x1b)){ lcd_escape_write(value); return; } #endif lcd_send(value, HIGH); } static void lcd_begin(uint8_t clear) { lcd_currline = 0; lcd_send(LCD_FUNCTIONSET | LCD_8BITMODE, LOW | LCD_HALF_FLAG, 4500); // wait min 4.1ms // second try lcd_send(LCD_FUNCTIONSET | LCD_8BITMODE, LOW | LCD_HALF_FLAG, 150); // third go! lcd_send(LCD_FUNCTIONSET | LCD_8BITMODE, LOW | LCD_HALF_FLAG, 150); #ifndef LCD_8BIT // set to 4-bit interface lcd_send(LCD_FUNCTIONSET | LCD_4BITMODE, LOW | LCD_HALF_FLAG, 150); #endif // finally, set # lines, font size, etc.0 lcd_command(LCD_FUNCTIONSET | lcd_displayfunction); // turn the display on with no cursor or blinking default lcd_displaycontrol = LCD_CURSOROFF | LCD_BLINKOFF; lcd_display(); // clear it off if (clear) lcd_clear(); // Initialize to default text direction (for romance languages) lcd_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT; // set the entry mode lcd_command(LCD_ENTRYMODESET | lcd_displaymode); #ifdef VT100 lcd_escape[0] = 0; #endif } static int lcd_putchar(char c, FILE *) { lcd_write(c); return 0; } void lcd_init(void) { WRITE(LCD_PINS_ENABLE,LOW); SET_OUTPUT(LCD_PINS_RS); SET_OUTPUT(LCD_PINS_ENABLE); #ifdef LCD_8BIT SET_OUTPUT(LCD_PINS_D0); SET_OUTPUT(LCD_PINS_D1); SET_OUTPUT(LCD_PINS_D2); SET_OUTPUT(LCD_PINS_D3); #endif SET_OUTPUT(LCD_PINS_D4); SET_OUTPUT(LCD_PINS_D5); SET_OUTPUT(LCD_PINS_D6); SET_OUTPUT(LCD_PINS_D7); #ifdef LCD_8BIT lcd_displayfunction |= LCD_8BITMODE; #endif lcd_displayfunction |= LCD_2LINE; _delay_us(50000); lcd_begin(1); //first time init fdev_setup_stream(lcdout, lcd_putchar, NULL, _FDEV_SETUP_WRITE); //setup lcdout stream } void lcd_refresh(void) { lcd_begin(1); lcd_set_custom_characters(); } void lcd_refresh_noclear(void) { lcd_begin(0); lcd_set_custom_characters(); } void lcd_clear(void) { lcd_command(LCD_CLEARDISPLAY, 1600); // clear display, set cursor position to zero lcd_currline = 0; } void lcd_home(void) { lcd_command(LCD_RETURNHOME, 1600); // set cursor position to zero lcd_currline = 0; } // Turn the display on/off (quickly) void lcd_display(void) { lcd_displaycontrol |= LCD_DISPLAYON; lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol); } #if 0 void lcd_no_display(void) { lcd_displaycontrol &= ~LCD_DISPLAYON; lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol); } #endif #ifdef VT100 //required functions for VT100 // Turns the underline cursor on/off void lcd_no_cursor(void) { lcd_displaycontrol &= ~LCD_CURSORON; lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol); } void lcd_cursor(void) { lcd_displaycontrol |= LCD_CURSORON; lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol); } #endif #if 0 // Turn on and off the blinking cursor void lcd_no_blink(void) { lcd_displaycontrol &= ~LCD_BLINKON; lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol); } void lcd_blink(void) { lcd_displaycontrol |= LCD_BLINKON; lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol); } // These commands scroll the display without changing the RAM void lcd_scrollDisplayLeft(void) { lcd_command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT); } void lcd_scrollDisplayRight(void) { lcd_command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT); } // This is for text that flows Left to Right void lcd_leftToRight(void) { lcd_displaymode |= LCD_ENTRYLEFT; lcd_command(LCD_ENTRYMODESET | lcd_displaymode); } // This is for text that flows Right to Left void lcd_rightToLeft(void) { lcd_displaymode &= ~LCD_ENTRYLEFT; lcd_command(LCD_ENTRYMODESET | lcd_displaymode); } // This will 'right justify' text from the cursor void lcd_autoscroll(void) { lcd_displaymode |= LCD_ENTRYSHIFTINCREMENT; lcd_command(LCD_ENTRYMODESET | lcd_displaymode); } // This will 'left justify' text from the cursor void lcd_no_autoscroll(void) { lcd_displaymode &= ~LCD_ENTRYSHIFTINCREMENT; lcd_command(LCD_ENTRYMODESET | lcd_displaymode); } #endif void lcd_set_cursor(uint8_t col, uint8_t row) { int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 }; if (row >= LCD_HEIGHT) row = LCD_HEIGHT - 1; // we count rows starting w/0 lcd_currline = row; lcd_command(LCD_SETDDRAMADDR | (col + row_offsets[row])); } // Allows us to fill the first 8 CGRAM locations // with custom characters void lcd_createChar_P(uint8_t location, const uint8_t* charmap) { location &= 0x7; // we only have 8 locations 0-7 lcd_command(LCD_SETCGRAMADDR | (location << 3)); for (int i=0; i<8; i++) lcd_send(pgm_read_byte(&charmap[i]), HIGH); } #ifdef VT100 //Supported VT100 escape codes: //EraseScreen "\x1b[2J" //CursorHome "\x1b[%d;%dH" //CursorShow "\x1b[?25h" //CursorHide "\x1b[?25l" void lcd_escape_write(uint8_t chr) { #define escape_cnt (lcd_escape[0]) //escape character counter #define is_num_msk (lcd_escape[1]) //numeric character bit mask #define chr_is_num (is_num_msk & 0x01) //current character is numeric #define e_2_is_num (is_num_msk & 0x04) //escape char 2 is numeric #define e_3_is_num (is_num_msk & 0x08) //... #define e_4_is_num (is_num_msk & 0x10) #define e_5_is_num (is_num_msk & 0x20) #define e_6_is_num (is_num_msk & 0x40) #define e_7_is_num (is_num_msk & 0x80) #define e2_num (lcd_escape[2] - '0') //number from character 2 #define e3_num (lcd_escape[3] - '0') //number from character 3 #define e23_num (10*e2_num+e3_num) //number from characters 2 and 3 #define e4_num (lcd_escape[4] - '0') //number from character 4 #define e5_num (lcd_escape[5] - '0') //number from character 5 #define e45_num (10*e4_num+e5_num) //number from characters 4 and 5 #define e6_num (lcd_escape[6] - '0') //number from character 6 #define e56_num (10*e5_num+e6_num) //number from characters 5 and 6 if (escape_cnt > 1) // escape length > 1 = "\x1b[" { lcd_escape[escape_cnt] = chr; // store current char if ((chr >= '0') && (chr <= '9')) // char is numeric is_num_msk |= (1 | (1 << escape_cnt)); //set mask else is_num_msk &= ~1; //clear mask } switch (escape_cnt++) { case 0: if (chr == 0x1b) return; // escape = "\x1b" break; case 1: is_num_msk = 0x00; // reset 'is number' bit mask if (chr == '[') return; // escape = "\x1b[" break; case 2: switch (chr) { case '2': return; // escape = "\x1b[2" case '?': return; // escape = "\x1b[?" default: if (chr_is_num) return; // escape = "\x1b[%1d" } break; case 3: switch (lcd_escape[2]) { case '?': // escape = "\x1b[?" if (chr == '2') return; // escape = "\x1b[?2" break; case '2': if (chr == 'J') // escape = "\x1b[2J" { lcd_clear(); lcd_currline = 0; break; } // EraseScreen default: if (e_2_is_num && // escape = "\x1b[%1d" ((chr == ';') || // escape = "\x1b[%1d;" chr_is_num)) // escape = "\x1b[%2d" return; } break; case 4: switch (lcd_escape[2]) { case '?': // "\x1b[?" if ((lcd_escape[3] == '2') && (chr == '5')) return; // escape = "\x1b[?25" break; default: if (e_2_is_num) // escape = "\x1b[%1d" { if ((lcd_escape[3] == ';') && chr_is_num) return; // escape = "\x1b[%1d;%1d" else if (e_3_is_num && (chr == ';')) return; // escape = "\x1b[%2d;" } } break; case 5: switch (lcd_escape[2]) { case '?': if ((lcd_escape[3] == '2') && (lcd_escape[4] == '5')) // escape = "\x1b[?25" switch (chr) { case 'h': // escape = "\x1b[?25h" lcd_cursor(); // CursorShow break; case 'l': // escape = "\x1b[?25l" lcd_no_cursor(); // CursorHide break; } break; default: if (e_2_is_num) // escape = "\x1b[%1d" { if ((lcd_escape[3] == ';') && e_4_is_num) // escape = "\x1b%1d;%1dH" { if (chr == 'H') // escape = "\x1b%1d;%1dH" lcd_set_cursor(e4_num, e2_num); // CursorHome else if (chr_is_num) return; // escape = "\x1b%1d;%2d" } else if (e_3_is_num && (lcd_escape[4] == ';') && chr_is_num) return; // escape = "\x1b%2d;%1d" } } break; case 6: if (e_2_is_num) // escape = "\x1b[%1d" { if ((lcd_escape[3] == ';') && e_4_is_num && e_5_is_num && (chr == 'H')) // escape = "\x1b%1d;%2dH" lcd_set_cursor(e45_num, e2_num); // CursorHome else if (e_3_is_num && (lcd_escape[4] == ';') && e_5_is_num) // escape = "\x1b%2d;%1d" { if (chr == 'H') // escape = "\x1b%2d;%1dH" lcd_set_cursor(e5_num, e23_num); // CursorHome else if (chr_is_num) // "\x1b%2d;%2d" return; } } break; case 7: if (e_2_is_num && e_3_is_num && (lcd_escape[4] == ';')) // "\x1b[%2d;" if (e_5_is_num && e_6_is_num && (chr == 'H')) // "\x1b[%2d;%2dH" lcd_set_cursor(e56_num, e23_num); // CursorHome break; } escape_cnt = 0; // reset escape } #endif //VT100 int lcd_putc(char c) { return fputc(c, lcdout); } int lcd_putc_at(uint8_t c, uint8_t r, char ch) { lcd_set_cursor(c, r); return fputc(ch, lcdout); } int lcd_puts_P(const char* str) { return fputs_P(str, lcdout); } int lcd_puts_at_P(uint8_t c, uint8_t r, const char* str) { lcd_set_cursor(c, r); return fputs_P(str, lcdout); } int lcd_printf_P(const char* format, ...) { va_list args; va_start(args, format); int ret = vfprintf_P(lcdout, format, args); va_end(args); return ret; } void lcd_space(uint8_t n) { while (n--) lcd_putc(' '); } void lcd_print(const char* s) { while (*s) lcd_write(*(s++)); } void lcd_print(char c, int base) { lcd_print((long) c, base); } void lcd_print(unsigned char b, int base) { lcd_print((unsigned long) b, base); } void lcd_print(int n, int base) { lcd_print((long) n, base); } void lcd_print(unsigned int n, int base) { lcd_print((unsigned long) n, base); } void lcd_print(long n, int base) { if (base == 0) lcd_write(n); else if (base == 10) { if (n < 0) { lcd_print('-'); n = -n; } lcd_printNumber(n, 10); } else lcd_printNumber(n, base); } void lcd_print(unsigned long n, int base) { if (base == 0) lcd_write(n); else lcd_printNumber(n, base); } void lcd_print(double n, int digits) { lcd_printFloat(n, digits); } void lcd_printNumber(unsigned long n, uint8_t base) { unsigned char buf[8 * sizeof(long)]; // Assumes 8-bit chars. unsigned long i = 0; if (n == 0) { lcd_print('0'); return; } while (n > 0) { buf[i++] = n % base; n /= base; } for (; i > 0; i--) lcd_print((char) (buf[i - 1] < 10 ? '0' + buf[i - 1] : 'A' + buf[i - 1] - 10)); } void lcd_printFloat(double number, uint8_t digits) { // Handle negative numbers if (number < 0.0) { lcd_print('-'); number = -number; } // Round correctly so that print(1.999, 2) prints as "2.00" double rounding = 0.5; for (uint8_t i=0; i 0) lcd_print('.'); // Extract digits from the remainder one at a time while (digits-- > 0) { remainder *= 10.0; int toPrint = int(remainder); lcd_print(toPrint); remainder -= toPrint; } } uint8_t lcd_draw_update = 2; int32_t lcd_encoder = 0; uint8_t lcd_encoder_bits = 0; int8_t lcd_encoder_diff = 0; uint8_t lcd_buttons = 0; uint8_t lcd_button_pressed = 0; uint8_t lcd_update_enabled = 1; uint32_t lcd_next_update_millis = 0; uint8_t lcd_status_update_delay = 0; lcd_longpress_func_t lcd_longpress_func = 0; lcd_charsetup_func_t lcd_charsetup_func = 0; lcd_lcdupdate_func_t lcd_lcdupdate_func = 0; static ShortTimer buttonBlanking; ShortTimer longPressTimer; LongTimer lcd_timeoutToStatus; //! @brief Was button clicked? //! //! Consume click event, following call would return 0. //! See #LCD_CLICKED macro for version not consuming the event. //! //! Generally is used in modal dialogs. //! //! @retval 0 not clicked //! @retval nonzero clicked uint8_t lcd_clicked(void) { bool clicked = LCD_CLICKED; if(clicked) { lcd_consume_click(); } return clicked; } void lcd_beeper_quick_feedback(void) { //-// Sound_MakeSound(e_SOUND_TYPE_ButtonEcho); /* for(int8_t i = 0; i < 10; i++) { Sound_MakeCustom(100,0,false); _delay_us(100); } */ } void lcd_quick_feedback(void) { lcd_draw_update = 2; lcd_button_pressed = false; lcd_beeper_quick_feedback(); } void lcd_update(uint8_t lcdDrawUpdateOverride) { if (lcd_draw_update < lcdDrawUpdateOverride) lcd_draw_update = lcdDrawUpdateOverride; if (!lcd_update_enabled) return; if (lcd_lcdupdate_func) lcd_lcdupdate_func(); } void lcd_update_enable(uint8_t enabled) { if (lcd_update_enabled != enabled) { lcd_update_enabled = enabled; if (enabled) { // Reset encoder position. This is equivalent to re-entering a menu. lcd_encoder = 0; lcd_encoder_diff = 0; // Enabling the normal LCD update procedure. // Reset the timeout interval. lcd_timeoutToStatus.start(); // Force the keypad update now. lcd_next_update_millis = _millis() - 1; // Full update. lcd_clear(); if (lcd_charsetup_func) lcd_charsetup_func(); lcd_update(2); } else { // Clear the LCD always, or let it to the caller? } } } void lcd_buttons_update(void) { static uint8_t lcd_long_press_active = 0; uint8_t newbutton = 0; if (READ(BTN_EN1) == 0) newbutton |= EN_A; if (READ(BTN_EN2) == 0) newbutton |= EN_B; if (READ(BTN_ENC) == 0) { //button is pressed lcd_timeoutToStatus.start(); if (!buttonBlanking.running() || buttonBlanking.expired(BUTTON_BLANKING_TIME)) { buttonBlanking.start(); safetyTimer.start(); if ((lcd_button_pressed == 0) && (lcd_long_press_active == 0)) { longPressTimer.start(); lcd_button_pressed = 1; } else if (longPressTimer.expired(LONG_PRESS_TIME)) { lcd_long_press_active = 1; //long press is not possible in modal mode if (lcd_longpress_func && lcd_update_enabled) lcd_longpress_func(); } } } else { //button not pressed if (lcd_button_pressed) { //button was released buttonBlanking.start(); if (lcd_long_press_active == 0) { //button released before long press gets activated newbutton |= EN_C; } //else if (menu_menu == lcd_move_z) lcd_quick_feedback(); //lcd_button_pressed is set back to false via lcd_quick_feedback function } lcd_long_press_active = 0; } lcd_buttons = newbutton; //manage encoder rotation uint8_t enc = 0; if (lcd_buttons & EN_A) enc |= B01; if (lcd_buttons & EN_B) enc |= B10; if (enc != lcd_encoder_bits) { switch (enc) { case encrot0: if (lcd_encoder_bits == encrot3) lcd_encoder_diff++; else if (lcd_encoder_bits == encrot1) lcd_encoder_diff--; break; case encrot1: if (lcd_encoder_bits == encrot0) lcd_encoder_diff++; else if (lcd_encoder_bits == encrot2) lcd_encoder_diff--; break; case encrot2: if (lcd_encoder_bits == encrot1) lcd_encoder_diff++; else if (lcd_encoder_bits == encrot3) lcd_encoder_diff--; break; case encrot3: if (lcd_encoder_bits == encrot2) lcd_encoder_diff++; else if (lcd_encoder_bits == encrot0) lcd_encoder_diff--; break; } } lcd_encoder_bits = enc; } //////////////////////////////////////////////////////////////////////////////// // Custom character data const uint8_t lcd_chardata_bedTemp[8] PROGMEM = { B00000, B11111, B10101, B10001, B10101, B11111, B00000, B00000}; //thanks Sonny Mounicou const uint8_t lcd_chardata_degree[8] PROGMEM = { B01100, B10010, B10010, B01100, B00000, B00000, B00000, B00000}; const uint8_t lcd_chardata_thermometer[8] PROGMEM = { B00100, B01010, B01010, B01010, B01010, B10001, B10001, B01110}; const uint8_t lcd_chardata_uplevel[8] PROGMEM = { B00100, B01110, B11111, B00100, B11100, B00000, B00000, B00000}; //thanks joris const uint8_t lcd_chardata_refresh[8] PROGMEM = { B00000, B00110, B11001, B11000, B00011, B10011, B01100, B00000}; //thanks joris const uint8_t lcd_chardata_folder[8] PROGMEM = { B00000, B11100, B11111, B10001, B10001, B11111, B00000, B00000}; //thanks joris /*const uint8_t lcd_chardata_feedrate[8] PROGMEM = { B11100, B10000, B11000, B10111, B00101, B00110, B00101, B00000};*/ //thanks Sonny Mounicou /*const uint8_t lcd_chardata_feedrate[8] PROGMEM = { B11100, B10100, B11000, B10100, B00000, B00111, B00010, B00010};*/ /*const uint8_t lcd_chardata_feedrate[8] PROGMEM = { B01100, B10011, B00000, B01100, B10011, B00000, B01100, B10011};*/ const uint8_t lcd_chardata_feedrate[8] PROGMEM = { B00000, B00100, B10010, B01001, B10010, B00100, B00000, B00000}; const uint8_t lcd_chardata_clock[8] PROGMEM = { B00000, B01110, B10011, B10101, B10001, B01110, B00000, B00000}; //thanks Sonny Mounicou const uint8_t lcd_chardata_arrup[8] PROGMEM = { B00100, B01110, B11111, B00000, B00000, B00000, B00000, B00000}; const uint8_t lcd_chardata_arrdown[8] PROGMEM = { B00000, B00000, B00000, B00000, B00000, B10001, B01010, B00100}; void lcd_set_custom_characters(void) { lcd_createChar_P(LCD_STR_BEDTEMP[0], lcd_chardata_bedTemp); lcd_createChar_P(LCD_STR_DEGREE[0], lcd_chardata_degree); lcd_createChar_P(LCD_STR_THERMOMETER[0], lcd_chardata_thermometer); lcd_createChar_P(LCD_STR_UPLEVEL[0], lcd_chardata_uplevel); lcd_createChar_P(LCD_STR_REFRESH[0], lcd_chardata_refresh); lcd_createChar_P(LCD_STR_FOLDER[0], lcd_chardata_folder); lcd_createChar_P(LCD_STR_FEEDRATE[0], lcd_chardata_feedrate); lcd_createChar_P(LCD_STR_CLOCK[0], lcd_chardata_clock); //lcd_createChar_P(LCD_STR_ARROW_UP[0], lcd_chardata_arrup); //lcd_createChar_P(LCD_STR_ARROW_DOWN[0], lcd_chardata_arrdown); } void lcd_set_custom_characters_arrows(void) { lcd_createChar_P(1, lcd_chardata_arrdown); } const uint8_t lcd_chardata_arr2down[8] PROGMEM = { B00000, B00000, B10001, B01010, B00100, B10001, B01010, B00100}; const uint8_t lcd_chardata_confirm[8] PROGMEM = { B00000, B00001, B00011, B10110, B11100, B01000, B00000}; void lcd_set_custom_characters_nextpage(void) { lcd_createChar_P(1, lcd_chardata_arr2down); lcd_createChar_P(2, lcd_chardata_confirm); } void lcd_set_custom_characters_degree(void) { lcd_createChar_P(1, lcd_chardata_degree); }