#pragma once #include // #include //@@TODO Don't we have STL for AVR somewhere? template class array { T data[N]; public: array() = default; inline constexpr T* begin()const { return data; } inline constexpr T* end()const { return data + N; } constexpr uint8_t size()const { return N; } inline T &operator[](uint8_t i){ return data[i]; } }; #include "mmu2/error_codes.h" #include "mmu2/progress_codes.h" #include "mmu2/buttons.h" #include "mmu2_protocol.h" #include "mmu2_serial.h" /// New MMU2 protocol logic namespace MMU2 { using namespace modules::protocol; class ProtocolLogic; /// ProtocolLogic stepping statuses enum StepStatus : uint_fast8_t { Processing = 0, MessageReady, ///< a message has been successfully decoded from the received bytes Finished, CommunicationTimeout, ///< the MMU failed to respond to a request within a specified time frame ProtocolError, ///< bytes read from the MMU didn't form a valid response CommandRejected, ///< the MMU rejected the command due to some other command in progress, may be the user is operating the MMU locally (button commands) CommandError, ///< the command in progress stopped due to unrecoverable error, user interaction required VersionMismatch, ///< the MMU reports its firmware version incompatible with our implementation CommunicationRecovered, ButtonPushed, ///< The MMU reported the user pushed one of its three buttons. }; static constexpr uint32_t linkLayerTimeout = 2000; ///< default link layer communication timeout static constexpr uint32_t dataLayerTimeout = linkLayerTimeout * 3; ///< data layer communication timeout static constexpr uint32_t heartBeatPeriod = linkLayerTimeout / 2; ///< period of heart beat messages (Q0) static_assert( heartBeatPeriod < linkLayerTimeout && linkLayerTimeout < dataLayerTimeout, "Incorrect ordering of timeouts"); /// Base class for sub-automata of the ProtocolLogic class. /// Their operation should never block (wait inside). class ProtocolLogicPartBase { public: inline ProtocolLogicPartBase(ProtocolLogic *logic) : logic(logic) , state(State::Ready) {} /// Restarts the sub-automaton virtual void Restart() = 0; /// Makes one step in the sub-automaton /// @returns StepStatus virtual StepStatus Step() = 0; /// @returns true if the state machine is waiting for a response from the MMU bool ExpectsResponse()const { return state != State::Ready && state != State::Wait; } protected: ProtocolLogic *logic; ///< pointer to parent ProtocolLogic layer friend class ProtocolLogic; /// Common internal states of the derived sub-automata /// General rule of thumb: *Sent states are waiting for a response from the MMU enum class State : uint_fast8_t { Ready, Wait, S0Sent, S1Sent, S2Sent, QuerySent, CommandSent, FilamentSensorStateSent, FINDAReqSent, ButtonSent, ContinueFromIdle }; State state; ///< internal state of the sub-automaton /// @returns the status of processing of the FINDA query response /// @param finishedRV returned value in case the message was successfully received and processed /// @param nextState is a state where the state machine should transfer to after the message was successfully received and processed StepStatus ProcessFINDAReqSent(StepStatus finishedRV, State nextState); /// Called repeatedly while waiting for a query (Q0) period. /// All event checks to report immediately from the printer to the MMU shall be done in this method. /// So far, the only such a case is the filament sensor, but there can be more like this in the future. void CheckAndReportAsyncEvents(); void SendQuery(); void SendFINDAQuery(); void SendAndUpdateFilamentSensor(); void SendButton(uint8_t btn); }; /// Starting sequence of the communication with the MMU. /// The printer shall ask for MMU's version numbers. /// If everything goes well and the MMU's version is good enough, /// the ProtocolLogic layer may continue talking to the MMU class StartSeq : public ProtocolLogicPartBase { public: inline StartSeq(ProtocolLogic *logic) : ProtocolLogicPartBase(logic) {} void Restart() override; StepStatus Step() override; }; /// A command and its lifecycle. /// CommandSent: /// - the command was placed into the UART TX buffer, awaiting response from the MMU /// - if the MMU confirms the command, we'll wait for it to finish /// - if the MMU refuses the command, we report an error (should normally not happen unless someone is hacking the communication without waiting for the previous command to finish) /// Wait: /// - waiting for the MMU to process the command - may take several seconds, for example Tool change operation /// - meawhile, every 300ms we send a Q0 query to obtain the current state of the command being processed /// - as soon as we receive a response to Q0 from the MMU, we process it in the next state /// QuerySent - check the reply from the MMU - can be any of the following: /// - Processing: the MMU is still working /// - Error: the command failed on the MMU, we'll have the exact error report in the response message /// - Finished: the MMU finished the command successfully, another command may be issued now class Command : public ProtocolLogicPartBase { public: inline Command(ProtocolLogic *logic) : ProtocolLogicPartBase(logic) , rq(RequestMsgCodes::unknown, 0) {} void Restart() override; StepStatus Step() override; inline void SetRequestMsg(RequestMsg msg) { rq = msg; } void ContinueFromIdle(){ state = State::ContinueFromIdle; } inline const RequestMsg &ReqMsg()const { return rq; } private: RequestMsg rq; }; /// Idle state - we have no command for the MMU, so we are only regularly querying its state with Q0 messages. /// The idle state can be interrupted any time to issue a command into the MMU class Idle : public ProtocolLogicPartBase { public: inline Idle(ProtocolLogic *logic) : ProtocolLogicPartBase(logic) {} void Restart() override; StepStatus Step() override; }; /// The communication with the MMU is stopped/disabled (for whatever reason). /// Nothing is being put onto the UART. class Stopped : public ProtocolLogicPartBase { public: inline Stopped(ProtocolLogic *logic) : ProtocolLogicPartBase(logic) {} void Restart() override {} StepStatus Step() override { return Processing; } }; ///< Filter of short consecutive drop outs which are recovered instantly class DropOutFilter { StepStatus cause; uint8_t occurrences; public: static constexpr uint8_t maxOccurrences = 10; // ideally set this to >8 seconds -> 12x heartBeatPeriod static_assert (maxOccurrences > 1, "we should really silently ignore at least 1 comm drop out if recovered immediately afterwards"); DropOutFilter() = default; /// @returns true if the error should be reported to higher levels (max. number of consecutive occurrences reached) bool Record(StepStatus ss); /// @returns the initial cause which started this drop out event inline StepStatus InitialCause()const { return cause; } /// Rearms the object for further processing - basically call this once the MMU responds with something meaningful (e.g. S0 A2) inline void Reset(){ occurrences = maxOccurrences; } }; /// Logic layer of the MMU vs. printer communication protocol class ProtocolLogic { public: ProtocolLogic(MMU2Serial *uart); /// Start/Enable communication with the MMU void Start(); /// Stop/Disable communication with the MMU void Stop(); // Issue commands to the MMU void ToolChange(uint8_t slot); void UnloadFilament(); void LoadFilament(uint8_t slot); void EjectFilament(uint8_t slot); void CutFilament(uint8_t slot); void ResetMMU(); void Button(uint8_t index); void Home(uint8_t mode); /// Step the state machine StepStatus Step(); /// @returns the current/latest error code as reported by the MMU ErrorCode Error() const { return errorCode; } /// @returns the current/latest process code as reported by the MMU ProgressCode Progress() const { return progressCode; } /// @returns the current/latest button code as reported by the MMU Buttons Button() const { return buttonCode; } uint8_t CommandInProgress()const; inline bool Running()const { return state == State::Running; } inline bool FindaPressed() const { return findaPressed; } inline uint8_t MmuFwVersionMajor() const { return mmuFwVersionMajor; } inline uint8_t MmuFwVersionMinor() const { return mmuFwVersionMinor; } inline uint16_t MmuFwVersionBuild() const { return mmuFwVersionBuild; } #ifndef UNITTEST private: #endif StepStatus ProcessUARTByte(uint8_t c); StepStatus ExpectingMessage(uint32_t timeout); void SendMsg(RequestMsg rq); void SwitchToIdle(); void HandleCommunicationTimeout(); StepStatus HandleCommError(const char *msg, StepStatus ss); bool Elapsed(uint32_t timeout) const; void RecordUARTActivity(); void RecordReceivedByte(uint8_t c); void FormatLastReceivedBytes(char *dst); void FormatLastResponseMsgAndClearLRB(char *dst); void LogRequestMsg(const uint8_t *txbuff, uint8_t size); void LogError(const char *reason); void LogResponse(); void SwitchFromIdleToCommand(); enum class State : uint_fast8_t { Stopped, ///< stopped for whatever reason InitSequence, ///< initial sequence running Running ///< normal operation - Idle + Command processing }; // individual sub-state machines - may be they can be combined into a union since only one is active at once Stopped stopped; StartSeq startSeq; Idle idle; Command command; ProtocolLogicPartBase *currentState; ///< command currently being processed /// Records the next planned state, "unknown" msg code if no command is planned. /// This is not intended to be a queue of commands to process, protocol_logic must not queue commands. /// It exists solely to prevent breaking the Request-Response protocol handshake - /// - during tests it turned out, that the commands from Marlin are coming in such an asynchronnous way, that /// we could accidentally send T2 immediately after Q0 without waiting for reception of response to Q0. /// /// Beware, if Marlin manages to call PlanGenericCommand multiple times before a response comes, /// these variables will get overwritten by the last call. /// However, that should not happen under normal circumstances as Marlin should wait for the Command to finish, /// which includes all responses (and error recovery if any). RequestMsg plannedRq; /// Plan a command to be processed once the immediate response to a sent request arrives void PlanGenericRequest(RequestMsg rq); /// Activate the planned state once the immediate response to a sent request arrived bool ActivatePlannedRequest(); uint32_t lastUARTActivityMs; ///< timestamp - last ms when something occurred on the UART DropOutFilter dataTO; ///< Filter of short consecutive drop outs which are recovered instantly ResponseMsg rsp; ///< decoded response message from the MMU protocol State state; ///< internal state of ProtocolLogic Protocol protocol; ///< protocol codec array lastReceivedBytes; ///< remembers the last few bytes of incoming communication for diagnostic purposes uint8_t lrb; MMU2Serial *uart; ///< UART interface ErrorCode errorCode; ///< last received error code from the MMU ProgressCode progressCode; ///< last received progress code from the MMU Buttons buttonCode; ///< Last received button from the MMU. uint8_t lastFSensor; ///< last state of filament sensor bool findaPressed; uint8_t mmuFwVersionMajor, mmuFwVersionMinor; uint16_t mmuFwVersionBuild; friend class ProtocolLogicPartBase; friend class Stopped; friend class Command; friend class Idle; friend class StartSeq; friend class MMU2; }; } // namespace MMU2