| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216 | #ifndef MESH_BED_CALIBRATION_H#define MESH_BED_CALIBRATION_H#define BED_ZERO_REF_X (- 22.f + X_PROBE_OFFSET_FROM_EXTRUDER) // -22 + 23 = 1#define BED_ZERO_REF_Y (- 0.6f + Y_PROBE_OFFSET_FROM_EXTRUDER + 4.f) // -0.6 + 5 + 4 = 8.4#ifdef HEATBED_V2#define BED_X0 (2.f - BED_ZERO_REF_X) //1#define BED_Y0 (9.4f - BED_ZERO_REF_Y) //1#define BED_Xn (206.f - BED_ZERO_REF_X) //205#define BED_Yn (213.4f - BED_ZERO_REF_Y) //205#else#define BED_X0 (13.f - BED_ZERO_REF_X)#define BED_Y0 (8.4f - BED_ZERO_REF_Y)#define BED_Xn (216.f - BED_ZERO_REF_X)#define BED_Yn (202.4f - BED_ZERO_REF_Y)#endif //not HEATBED_V2#define BED_X(i, n) ((float)i * (BED_Xn - BED_X0) / (n - 1) + BED_X0)#define BED_Y(i, n)  ((float)i * (BED_Yn - BED_Y0) / (n - 1) + BED_Y0)// Exact positions of the print head above the bed reference points, in the world coordinates.// The world coordinates match the machine coordinates only in case, when the machine// is built properly, the end stops are at the correct positions and the axes are perpendicular.extern const float bed_ref_points_4[] PROGMEM;extern const float bed_skew_angle_mild;extern const float bed_skew_angle_extreme;// Is the world2machine correction activated?enum World2MachineCorrectionMode{	WORLD2MACHINE_CORRECTION_NONE  = 0,	WORLD2MACHINE_CORRECTION_SHIFT = 1,	WORLD2MACHINE_CORRECTION_SKEW  = 2,};extern uint8_t world2machine_correction_mode;// 2x2 transformation matrix from the world coordinates to the machine coordinates.// Corrects for the rotation and skew of the machine axes.// Used by the planner's plan_buffer_line() and plan_set_position().extern float world2machine_rotation_and_skew[2][2];extern float world2machine_rotation_and_skew_inv[2][2];// Shift of the machine zero point, in the machine coordinates.extern float world2machine_shift[2];extern void world2machine_reset();extern void world2machine_revert_to_uncorrected();extern void world2machine_initialize();extern void world2machine_read_valid(float vec_x[2], float vec_y[2], float cntr[2]);extern void world2machine_update_current();inline void world2machine(float &x, float &y){	if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {		// No correction.	} else {		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {			// Firs the skew & rotation correction.			float out_x = world2machine_rotation_and_skew[0][0] * x + world2machine_rotation_and_skew[0][1] * y;			float out_y = world2machine_rotation_and_skew[1][0] * x + world2machine_rotation_and_skew[1][1] * y;			x = out_x;			y = out_y;		}		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {			// Then add the offset.			x += world2machine_shift[0];			y += world2machine_shift[1];		}	}}inline void world2machine(const float &x, const float &y, float &out_x, float &out_y){    out_x = x;    out_y = y;    world2machine(out_x, out_y);}inline void machine2world(float x, float y, float &out_x, float &out_y){	if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {		// No correction.		out_x = x;		out_y = y;	} else {		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {			// Then add the offset.			x -= world2machine_shift[0];			y -= world2machine_shift[1];		}		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {			// Firs the skew & rotation correction.			out_x = world2machine_rotation_and_skew_inv[0][0] * x + world2machine_rotation_and_skew_inv[0][1] * y;			out_y = world2machine_rotation_and_skew_inv[1][0] * x + world2machine_rotation_and_skew_inv[1][1] * y;		}	}}inline void machine2world(float &x, float &y){	if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {		// No correction.	} else {		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {			// Then add the offset.			x -= world2machine_shift[0];			y -= world2machine_shift[1];		}		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {			// Firs the skew & rotation correction.			float out_x = world2machine_rotation_and_skew_inv[0][0] * x + world2machine_rotation_and_skew_inv[0][1] * y;			float out_y = world2machine_rotation_and_skew_inv[1][0] * x + world2machine_rotation_and_skew_inv[1][1] * y;			x = out_x;			y = out_y;		}	}}inline bool world2machine_clamp(float &x, float &y){	bool clamped = false;	float tmpx, tmpy;    world2machine(x, y, tmpx, tmpy);    if (tmpx < X_MIN_POS) {        tmpx = X_MIN_POS;        clamped = true;    }    if (tmpy < Y_MIN_POS) {        tmpy = Y_MIN_POS;        clamped = true;    }    if (tmpx > X_MAX_POS) {        tmpx = X_MAX_POS;        clamped = true;    }    if (tmpy > Y_MAX_POS) {        tmpy = Y_MAX_POS;        clamped = true;    }    if (clamped)        machine2world(tmpx, tmpy, x, y);    return clamped;}extern bool find_bed_induction_sensor_point_z(float minimum_z = -10.f, uint8_t n_iter = 3, int verbosity_level = 0);extern bool find_bed_induction_sensor_point_xy(int verbosity_level = 0);extern void go_home_with_z_lift();/** * @brief Bed skew and offest detection result * * Positive or zero: ok * Negative: failed */enum BedSkewOffsetDetectionResultType {	// Detection failed, some point was not found.	BED_SKEW_OFFSET_DETECTION_POINT_NOT_FOUND   = -1, //!< Point not found.	BED_SKEW_OFFSET_DETECTION_FITTING_FAILED    = -2, //!< Fitting failed		// Detection finished with success.	BED_SKEW_OFFSET_DETECTION_PERFECT 			= 0,  //!< Perfect.	BED_SKEW_OFFSET_DETECTION_SKEW_MILD			= 1,  //!< Mildly skewed.	BED_SKEW_OFFSET_DETECTION_SKEW_EXTREME		= 2   //!< Extremely skewed.};extern BedSkewOffsetDetectionResultType find_bed_offset_and_skew(int8_t verbosity_level, uint8_t &too_far_mask);#ifndef NEW_XYZCALextern BedSkewOffsetDetectionResultType improve_bed_offset_and_skew(int8_t method, int8_t verbosity_level, uint8_t &too_far_mask);#endif //NEW_XYZCALextern bool sample_mesh_and_store_reference();extern void reset_bed_offset_and_skew();extern bool is_bed_z_jitter_data_valid();// Scan the mesh bed induction points one by one by a left-right zig-zag movement,// write the trigger coordinates to the serial line.// Useful for visualizing the behavior of the bed induction detector.extern bool scan_bed_induction_points(int8_t verbosity_level);// Load Z babystep value from the EEPROM into babystepLoadZ, // but don't apply it through the planner. This is useful on wake up// after power panic, when it is expected, that the baby step has been already applied.extern void babystep_load();// Apply Z babystep value from the EEPROM through the planner.extern void babystep_apply();// Undo the current Z babystep value.extern void babystep_undo();// Reset the current babystep counter without moving the axes.extern void babystep_reset();extern void count_xyz_details(float (&distanceMin)[2]);extern bool sample_z();/*typedef enum{	e_MBL_FAST, e_MBL_OPTIMAL, e_MBL_PREC} e_MBL_TYPE;*///extern e_MBL_TYPE e_mbl_type;//extern void mbl_mode_set();//extern void mbl_mode_init();extern void mbl_settings_init();extern bool mbl_point_measurement_valid(uint8_t ix, uint8_t iy, uint8_t meas_points, bool zigzag);extern void mbl_interpolation(uint8_t meas_points);#endif /* MESH_BED_CALIBRATION_H */
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