123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716 |
- #include "mmu2_protocol_logic.h"
- #include "mmu2_log.h"
- #include "mmu2_fsensor.h"
- #include "system_timer.h"
- #include <string.h>
- namespace MMU2 {
- static const uint8_t supportedMmuFWVersion[3] PROGMEM = { 2, 1, 1 };
- void ProtocolLogic::CheckAndReportAsyncEvents() {
- // even when waiting for a query period, we need to report a change in filament sensor's state
- // - it is vital for a precise synchronization of moves of the printer and the MMU
- uint8_t fs = (uint8_t)WhereIsFilament();
- if (fs != lastFSensor) {
- SendAndUpdateFilamentSensor();
- }
- }
- void ProtocolLogic::SendQuery() {
- SendMsg(RequestMsg(RequestMsgCodes::Query, 0));
- scopeState = ScopeState::QuerySent;
- }
- void ProtocolLogic::SendFINDAQuery() {
- SendMsg(RequestMsg(RequestMsgCodes::Finda, 0));
- scopeState = ScopeState::FINDAReqSent;
- }
- void ProtocolLogic::SendAndUpdateFilamentSensor() {
- SendMsg(RequestMsg(RequestMsgCodes::FilamentSensor, lastFSensor = (uint8_t)WhereIsFilament()));
- scopeState = ScopeState::FilamentSensorStateSent;
- }
- void ProtocolLogic::SendButton(uint8_t btn) {
- SendMsg(RequestMsg(RequestMsgCodes::Button, btn));
- scopeState = ScopeState::ButtonSent;
- }
- void ProtocolLogic::SendVersion(uint8_t stage) {
- SendMsg(RequestMsg(RequestMsgCodes::Version, stage));
- scopeState = (ScopeState)((uint_fast8_t)ScopeState::S0Sent + stage);
- }
- void ProtocolLogic::SendReadRegister(uint8_t index, ScopeState nextState) {
- SendMsg(RequestMsg(RequestMsgCodes::Read, index));
- scopeState = nextState;
- }
- // searches for "ok\n" in the incoming serial data (that's the usual response of the old MMU FW)
- struct OldMMUFWDetector {
- uint8_t ok;
- inline constexpr OldMMUFWDetector():ok(0) { }
-
- enum class State : uint8_t { MatchingPart, SomethingElse, Matched };
-
- /// @returns true when "ok\n" gets detected
- State Detect(uint8_t c){
- // consume old MMU FW's data if any -> avoid confusion of protocol decoder
- if(ok == 0 && c == 'o'){
- ++ok;
- return State::MatchingPart;
- } else if(ok == 1 && c == 'k'){
- ++ok;
- return State::MatchingPart;
- } else if(ok == 2 && c == '\n'){
- return State::Matched;
- }
- return State::SomethingElse;
- }
- };
- StepStatus ProtocolLogic::ExpectingMessage() {
- int bytesConsumed = 0;
- int c = -1;
-
- OldMMUFWDetector oldMMUh4x0r; // old MMU FW hacker ;)
-
- // try to consume as many rx bytes as possible (until a message has been completed)
- while ((c = uart->read()) >= 0) {
- ++bytesConsumed;
- RecordReceivedByte(c);
- switch (protocol.DecodeResponse(c)) {
- case DecodeStatus::MessageCompleted:
- rsp = protocol.GetResponseMsg();
- LogResponse();
- RecordUARTActivity(); // something has happened on the UART, update the timeout record
- return MessageReady;
- case DecodeStatus::NeedMoreData:
- break;
- case DecodeStatus::Error:{
- // consume old MMU FW's data if any -> avoid confusion of protocol decoder
- auto old = oldMMUh4x0r.Detect(c);
- if( old == OldMMUFWDetector::State::Matched ){
- // hack bad FW version - BEWARE - we silently assume that the first query is an "S0"
- // The old MMU FW responds with "ok\n" and we fake the response to a bad FW version at this spot
- rsp = ResponseMsg(RequestMsg(RequestMsgCodes::Version, 0), ResponseMsgParamCodes::Accepted, 0);
- return MessageReady;
- } else if( old == OldMMUFWDetector::State::MatchingPart ){
- break;
- }
- }
- [[fallthrough]]; // otherwise
- default:
- RecordUARTActivity(); // something has happened on the UART, update the timeout record
- return ProtocolError;
- }
- }
- if (bytesConsumed != 0) {
- RecordUARTActivity(); // something has happened on the UART, update the timeout record
- return Processing; // consumed some bytes, but message still not ready
- } else if (Elapsed(linkLayerTimeout)) {
- return CommunicationTimeout;
- }
- return Processing;
- }
- void ProtocolLogic::SendMsg(RequestMsg rq) {
- uint8_t txbuff[Protocol::MaxRequestSize()];
- uint8_t len = Protocol::EncodeRequest(rq, txbuff);
- uart->write(txbuff, len);
- LogRequestMsg(txbuff, len);
- RecordUARTActivity();
- }
- void ProtocolLogic::StartSeqRestart() {
- retries = maxRetries;
- SendVersion(0);
- }
- void ProtocolLogic::DelayedRestartRestart() {
- scopeState = ScopeState::RecoveringProtocolError;
- }
- void ProtocolLogic::CommandRestart() {
- scopeState = ScopeState::CommandSent;
- SendMsg(rq);
- }
- void ProtocolLogic::IdleRestart() {
- scopeState = ScopeState::Ready;
- }
- StepStatus ProtocolLogic::ProcessVersionResponse(uint8_t stage) {
- if (rsp.request.code != RequestMsgCodes::Version || rsp.request.value != stage) {
- // got a response to something else - protocol corruption probably, repeat the query OR restart the comm by issuing S0?
- SendVersion(stage);
- } else {
- mmuFwVersion[stage] = rsp.paramValue;
- if (mmuFwVersion[stage] != pgm_read_byte(supportedMmuFWVersion + stage)) {
- if (--retries == 0) {
- return VersionMismatch;
- } else {
- SendVersion(stage);
- }
- } else {
- dataTO.Reset(); // got a meaningful response from the MMU, stop data layer timeout tracking
- SendVersion(stage + 1);
- }
- }
- return Processing;
- }
- StepStatus ProtocolLogic::ScopeStep() {
- if ( ! ExpectsResponse() ) {
- // we are waiting for something
- switch (currentScope) {
- case Scope::DelayedRestart:
- return DelayedRestartWait();
- case Scope::Idle:
- return IdleWait();
- case Scope::Command:
- return CommandWait();
- case Scope::Stopped:
- return StoppedStep();
- default:
- break;
- }
- } else {
- // we are expecting a message
- if (auto expmsg = ExpectingMessage(); expmsg != MessageReady) // this whole statement takes 12B
- return expmsg;
- // process message
- switch (currentScope) {
- case Scope::StartSeq:
- return StartSeqStep(); // ~270B
- case Scope::Idle:
- return IdleStep(); // ~300B
- case Scope::Command:
- return CommandStep(); // ~430B
- case Scope::Stopped:
- return StoppedStep();
- default:
- break;
- }
- }
- return Finished;
- }
- StepStatus ProtocolLogic::StartSeqStep() {
- // solve initial handshake
- switch (scopeState) {
- case ScopeState::S0Sent: // received response to S0 - major
- case ScopeState::S1Sent: // received response to S1 - minor
- case ScopeState::S2Sent: // received response to S2 - minor
- return ProcessVersionResponse((uint8_t)scopeState - (uint8_t)ScopeState::S0Sent);
- case ScopeState::S3Sent: // received response to S3 - revision
- if (rsp.request.code != RequestMsgCodes::Version || rsp.request.value != 3) {
- // got a response to something else - protocol corruption probably, repeat the query OR restart the comm by issuing S0?
- SendVersion(3);
- } else {
- mmuFwVersionBuild = rsp.paramValue; // just register the build number
- // Start General Interrogation after line up.
- // For now we just send the state of the filament sensor, but we may request
- // data point states from the MMU as well. TBD in the future, especially with another protocol
- SendAndUpdateFilamentSensor();
- }
- return Processing;
- case ScopeState::FilamentSensorStateSent:
- SwitchFromStartToIdle();
- return Processing; // Returning Finished is not a good idea in case of a fast error recovery
- // - it tells the printer, that the command which experienced a protocol error and recovered successfully actually terminated.
- // In such a case we must return "Processing" in order to keep the MMU state machine running and prevent the printer from executing next G-codes.
- break;
- default:
- return VersionMismatch;
- }
- return Finished;
- }
- StepStatus ProtocolLogic::DelayedRestartWait() {
- if (Elapsed(heartBeatPeriod)) { // this basically means, that we are waiting until there is some traffic on
- while (uart->read() != -1)
- ; // clear the input buffer
- // switch to StartSeq
- Start();
- }
- return Processing;
- }
- StepStatus ProtocolLogic::CommandWait() {
- if (Elapsed(heartBeatPeriod)) {
- SendQuery();
- } else {
- // even when waiting for a query period, we need to report a change in filament sensor's state
- // - it is vital for a precise synchronization of moves of the printer and the MMU
- CheckAndReportAsyncEvents();
- }
- return Processing;
- }
- StepStatus ProtocolLogic::ProcessCommandQueryResponse() {
- switch (rsp.paramCode) {
- case ResponseMsgParamCodes::Processing:
- progressCode = static_cast<ProgressCode>(rsp.paramValue);
- errorCode = ErrorCode::OK;
- SendAndUpdateFilamentSensor(); // keep on reporting the state of fsensor regularly
- return Processing;
- case ResponseMsgParamCodes::Error:
- // in case of an error the progress code remains as it has been before
- errorCode = static_cast<ErrorCode>(rsp.paramValue);
- // keep on reporting the state of fsensor regularly even in command error state
- // - the MMU checks FINDA and fsensor even while recovering from errors
- SendAndUpdateFilamentSensor();
- return CommandError;
- case ResponseMsgParamCodes::Button:
- // The user pushed a button on the MMU. Save it, do what we need to do
- // to prepare, then pass it back to the MMU so it can work its magic.
- buttonCode = static_cast<Buttons>(rsp.paramValue);
- SendAndUpdateFilamentSensor();
- return ButtonPushed;
- case ResponseMsgParamCodes::Finished:
- progressCode = ProgressCode::OK;
- scopeState = ScopeState::Ready;
- return Finished;
- default:
- return ProtocolError;
- }
- }
- StepStatus ProtocolLogic::CommandStep() {
- switch (scopeState) {
- case ScopeState::CommandSent: {
- switch (rsp.paramCode) { // the response should be either accepted or rejected
- case ResponseMsgParamCodes::Accepted:
- progressCode = ProgressCode::OK;
- errorCode = ErrorCode::RUNNING;
- scopeState = ScopeState::Wait;
- break;
- case ResponseMsgParamCodes::Rejected:
- // rejected - should normally not happen, but report the error up
- progressCode = ProgressCode::OK;
- errorCode = ErrorCode::PROTOCOL_ERROR;
- return CommandRejected;
- default:
- return ProtocolError;
- }
- } break;
- case ScopeState::QuerySent:
- return ProcessCommandQueryResponse();
- case ScopeState::FilamentSensorStateSent:
- SendFINDAQuery();
- return Processing;
- case ScopeState::FINDAReqSent:
- SendReadRegister(4, ScopeState::StatisticsSent);
- scopeState = ScopeState::StatisticsSent;
- return Processing;
- case ScopeState::StatisticsSent:
- scopeState = ScopeState::Wait;
- return Processing;
- case ScopeState::ButtonSent:
- if (rsp.paramCode == ResponseMsgParamCodes::Accepted) {
- // Button was accepted, decrement the retry.
- mmu2.DecrementRetryAttempts();
- }
- SendAndUpdateFilamentSensor();
- break;
- default:
- return ProtocolError;
- }
- return Processing;
- }
- StepStatus ProtocolLogic::IdleWait() {
- if (scopeState == ScopeState::Ready) { // check timeout
- if (Elapsed(heartBeatPeriod)) {
- SendQuery();
- return Processing;
- }
- }
- return Finished;
- }
- StepStatus ProtocolLogic::IdleStep() {
- switch (scopeState) {
- case ScopeState::QuerySent: // check UART
- // If we are accidentally in Idle and we receive something like "T0 P1" - that means the communication dropped out while a command was in progress.
- // That causes no issues here, we just need to switch to Command processing and continue there from now on.
- // The usual response in this case should be some command and "F" - finished - that confirms we are in an Idle state even on the MMU side.
- switch (rsp.request.code) {
- case RequestMsgCodes::Cut:
- case RequestMsgCodes::Eject:
- case RequestMsgCodes::Load:
- case RequestMsgCodes::Mode:
- case RequestMsgCodes::Tool:
- case RequestMsgCodes::Unload:
- if (rsp.paramCode != ResponseMsgParamCodes::Finished) {
- return SwitchFromIdleToCommand();
- }
- break;
- case RequestMsgCodes::Reset:
- // this one is kind of special
- // we do not transfer to any "running" command (i.e. we stay in Idle),
- // but in case there is an error reported we must make sure it gets propagated
- switch (rsp.paramCode) {
- case ResponseMsgParamCodes::Button:
- // The user pushed a button on the MMU. Save it, do what we need to do
- // to prepare, then pass it back to the MMU so it can work its magic.
- buttonCode = static_cast<Buttons>(rsp.paramValue);
- SendFINDAQuery();
- return ButtonPushed;
- case ResponseMsgParamCodes::Processing:
- // @@TODO we may actually use this branch to report progress of manual operation on the MMU
- // The MMU sends e.g. X0 P27 after its restart when the user presses an MMU button to move the Selector
- // For now let's behave just like "finished"
- case ResponseMsgParamCodes::Finished:
- errorCode = ErrorCode::OK;
- break;
- default:
- errorCode = static_cast<ErrorCode>(rsp.paramValue);
- SendFINDAQuery(); // continue Idle state without restarting the communication
- return CommandError;
- }
- break;
- default:
- return ProtocolError;
- }
- SendFINDAQuery();
- return Processing;
- case ScopeState::FINDAReqSent:
- SendReadRegister(4, ScopeState::StatisticsSent);
- scopeState = ScopeState::StatisticsSent;
- return Processing;
- case ScopeState::StatisticsSent:
- failStatistics = rsp.paramValue;
- scopeState = ScopeState::Ready;
- return Finished;
- case ScopeState::ButtonSent:
- if (rsp.paramCode == ResponseMsgParamCodes::Accepted) {
- // Button was accepted, decrement the retry.
- mmu2.DecrementRetryAttempts();
- }
- SendFINDAQuery();
- return Processing;
- default:
- return ProtocolError;
- }
- // The "return Finished" in this state machine requires a bit of explanation:
- // The Idle state either did nothing (still waiting for the heartbeat timeout)
- // or just successfully received the answer to Q0, whatever that was.
- // In both cases, it is ready to hand over work to a command or something else,
- // therefore we are returning Finished (also to exit mmu_loop() and unblock Marlin's loop!).
- // If there is no work, we'll end up in the Idle state again
- // and we'll send the heartbeat message after the specified timeout.
- return Finished;
- }
- ProtocolLogic::ProtocolLogic(MMU2Serial *uart)
- : currentScope(Scope::Stopped)
- , scopeState(ScopeState::Ready)
- , plannedRq(RequestMsgCodes::unknown, 0)
- , lastUARTActivityMs(0)
- , dataTO()
- , rsp(RequestMsg(RequestMsgCodes::unknown, 0), ResponseMsgParamCodes::unknown, 0)
- , state(State::Stopped)
- , lrb(0)
- , uart(uart)
- , errorCode(ErrorCode::OK)
- , progressCode(ProgressCode::OK)
- , buttonCode(NoButton)
- , lastFSensor((uint8_t)WhereIsFilament())
- , findaPressed(false)
- , failStatistics(0)
- , mmuFwVersion { 0, 0, 0 }
- {}
- void ProtocolLogic::Start() {
- state = State::InitSequence;
- currentScope = Scope::StartSeq;
- protocol.ResetResponseDecoder(); // important - finished delayed restart relies on this
- StartSeqRestart();
- }
- void ProtocolLogic::Stop() {
- state = State::Stopped;
- currentScope = Scope::Stopped;
- }
- void ProtocolLogic::ToolChange(uint8_t slot) {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Tool, slot));
- }
- void ProtocolLogic::Statistics() {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Version, 3));
- }
- void ProtocolLogic::UnloadFilament() {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Unload, 0));
- }
- void ProtocolLogic::LoadFilament(uint8_t slot) {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Load, slot));
- }
- void ProtocolLogic::EjectFilament(uint8_t slot) {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Eject, slot));
- }
- void ProtocolLogic::CutFilament(uint8_t slot) {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Cut, slot));
- }
- void ProtocolLogic::ResetMMU() {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Reset, 0));
- }
- void ProtocolLogic::Button(uint8_t index) {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Button, index));
- }
- void ProtocolLogic::Home(uint8_t mode) {
- PlanGenericRequest(RequestMsg(RequestMsgCodes::Home, mode));
- }
- void ProtocolLogic::PlanGenericRequest(RequestMsg rq) {
- plannedRq = rq;
- if (!ExpectsResponse()) {
- ActivatePlannedRequest();
- } // otherwise wait for an empty window to activate the request
- }
- bool ProtocolLogic::ActivatePlannedRequest() {
- if (plannedRq.code == RequestMsgCodes::Button) {
- // only issue the button to the MMU and do not restart the state machines
- SendButton(plannedRq.value);
- plannedRq = RequestMsg(RequestMsgCodes::unknown, 0);
- return true;
- } else if (plannedRq.code != RequestMsgCodes::unknown) {
- currentScope = Scope::Command;
- SetRequestMsg(plannedRq);
- plannedRq = RequestMsg(RequestMsgCodes::unknown, 0);
- CommandRestart();
- return true;
- }
- return false;
- }
- StepStatus ProtocolLogic::SwitchFromIdleToCommand() {
- currentScope = Scope::Command;
- SetRequestMsg(rsp.request);
- // we are recovering from a communication drop out, the command is already running
- // and we have just received a response to a Q0 message about a command progress
- return ProcessCommandQueryResponse();
- }
- void ProtocolLogic::SwitchToIdle() {
- state = State::Running;
- currentScope = Scope::Idle;
- IdleRestart();
- }
- void ProtocolLogic::SwitchFromStartToIdle() {
- state = State::Running;
- currentScope = Scope::Idle;
- IdleRestart();
- SendQuery(); // force sending Q0 immediately
- }
- bool ProtocolLogic::Elapsed(uint32_t timeout) const {
- return _millis() >= (lastUARTActivityMs + timeout);
- }
- void ProtocolLogic::RecordUARTActivity() {
- lastUARTActivityMs = _millis();
- }
- void ProtocolLogic::RecordReceivedByte(uint8_t c) {
- lastReceivedBytes[lrb] = c;
- lrb = (lrb + 1) % lastReceivedBytes.size();
- }
- constexpr char NibbleToChar(uint8_t c) {
- switch (c) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- case 8:
- case 9:
- return c + '0';
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- return (c - 10) + 'a';
- default:
- return 0;
- }
- }
- void ProtocolLogic::FormatLastReceivedBytes(char *dst) {
- for (uint8_t i = 0; i < lastReceivedBytes.size(); ++i) {
- uint8_t b = lastReceivedBytes[(lrb - i - 1) % lastReceivedBytes.size()];
- dst[i * 3] = NibbleToChar(b >> 4);
- dst[i * 3 + 1] = NibbleToChar(b & 0xf);
- dst[i * 3 + 2] = ' ';
- }
- dst[(lastReceivedBytes.size() - 1) * 3 + 2] = 0; // terminate properly
- }
- void ProtocolLogic::FormatLastResponseMsgAndClearLRB(char *dst) {
- *dst++ = '<';
- for (uint8_t i = 0; i < lrb; ++i) {
- uint8_t b = lastReceivedBytes[i];
- if (b < 32)
- b = '.';
- if (b > 127)
- b = '.';
- *dst++ = b;
- }
- *dst = 0; // terminate properly
- lrb = 0; // reset the input buffer index in case of a clean message
- }
- void ProtocolLogic::LogRequestMsg(const uint8_t *txbuff, uint8_t size) {
- constexpr uint_fast8_t rqs = modules::protocol::Protocol::MaxRequestSize() + 2;
- char tmp[rqs] = ">";
- static char lastMsg[rqs] = "";
- for (uint8_t i = 0; i < size; ++i) {
- uint8_t b = txbuff[i];
- if (b < 32)
- b = '.';
- if (b > 127)
- b = '.';
- tmp[i + 1] = b;
- }
- tmp[size + 1] = '\n';
- tmp[size + 2] = 0;
- if (!strncmp_P(tmp, PSTR(">S0*99.\n"), rqs) && !strncmp(lastMsg, tmp, rqs)) {
- // @@TODO we skip the repeated request msgs for now
- // to avoid spoiling the whole log just with ">S0" messages
- // especially when the MMU is not connected.
- // We'll lose the ability to see if the printer is actually
- // trying to find the MMU, but since it has been reliable in the past
- // we can live without it for now.
- } else {
- MMU2_ECHO_MSG(tmp);
- }
- memcpy(lastMsg, tmp, rqs);
- }
- void ProtocolLogic::LogError(const char *reason_P) {
- char lrb[lastReceivedBytes.size() * 3];
- FormatLastReceivedBytes(lrb);
- MMU2_ERROR_MSGRPGM(reason_P);
- SERIAL_ECHOPGM(", last bytes: ");
- SERIAL_ECHOLN(lrb);
- }
- void ProtocolLogic::LogResponse() {
- char lrb[lastReceivedBytes.size()];
- FormatLastResponseMsgAndClearLRB(lrb);
- MMU2_ECHO_MSG(lrb);
- SERIAL_ECHOLN();
- }
- StepStatus ProtocolLogic::SuppressShortDropOuts(const char *msg_P, StepStatus ss) {
- if (dataTO.Record(ss)) {
- LogError(msg_P);
- return dataTO.InitialCause();
- } else {
- return Processing; // suppress short drop outs of communication
- }
- }
- StepStatus ProtocolLogic::HandleCommunicationTimeout() {
- uart->flush(); // clear the output buffer
- protocol.ResetResponseDecoder();
- Start();
- return SuppressShortDropOuts(PSTR("Communication timeout"), CommunicationTimeout);
- }
- StepStatus ProtocolLogic::HandleProtocolError() {
- uart->flush(); // clear the output buffer
- state = State::InitSequence;
- currentScope = Scope::DelayedRestart;
- DelayedRestartRestart();
- return SuppressShortDropOuts(PSTR("Protocol Error"), ProtocolError);
- }
- StepStatus ProtocolLogic::Step() {
- if (!ExpectsResponse()) { // if not waiting for a response, activate a planned request immediately
- ActivatePlannedRequest();
- }
- auto currentStatus = ScopeStep();
- switch (currentStatus) {
- case Processing:
- // we are ok, the state machine continues correctly
- break;
- case Finished: {
- // We are ok, switching to Idle if there is no potential next request planned.
- // But the trouble is we must report a finished command if the previous command has just been finished
- // i.e. only try to find some planned command if we just finished the Idle cycle
- bool previousCommandFinished = currentScope == Scope::Command; // @@TODO this is a nasty hack :(
- if (!ActivatePlannedRequest()) { // if nothing is planned, switch to Idle
- SwitchToIdle();
- } else {
- // if the previous cycle was Idle and now we have planned a new command -> avoid returning Finished
- if (!previousCommandFinished && currentScope == Scope::Command) {
- currentStatus = Processing;
- }
- }
- } break;
- case CommandRejected:
- // we have to repeat it - that's the only thing we can do
- // no change in state
- // @@TODO wait until Q0 returns command in progress finished, then we can send this one
- LogError(PSTR("Command rejected"));
- CommandRestart();
- break;
- case CommandError:
- LogError(PSTR("Command Error"));
- // we shall probably transfer into the Idle state and await further instructions from the upper layer
- // Idle state may solve the problem of keeping up the heart beat running
- break;
- case VersionMismatch:
- LogError(PSTR("Version mismatch"));
- Stop(); // cannot continue
- break;
- case ProtocolError:
- currentStatus = HandleProtocolError();
- break;
- case CommunicationTimeout:
- currentStatus = HandleCommunicationTimeout();
- break;
- default:
- break;
- }
- return currentStatus;
- }
- uint8_t ProtocolLogic::CommandInProgress() const {
- if (currentScope != Scope::Command)
- return 0;
- return (uint8_t)ReqMsg().code;
- }
- bool DropOutFilter::Record(StepStatus ss) {
- if (occurrences == maxOccurrences) {
- cause = ss;
- }
- --occurrences;
- return occurrences == 0;
- }
- } // namespace MMU2
|