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- //! @file
- #ifndef _LCD_H
- #define _LCD_H
- #include <inttypes.h>
- #include <stdio.h>
- #include "Timer.h"
- extern FILE _lcdout;
- #define lcdout (&_lcdout)
- extern void lcd_init(void);
- extern void lcd_refresh(void);
- extern void lcd_refresh_noclear(void);
- extern void lcd_clear(void);
- extern void lcd_home(void);
- /*extern void lcd_no_display(void);
- extern void lcd_display(void);
- extern void lcd_no_blink(void);
- extern void lcd_blink(void);
- extern void lcd_no_cursor(void);
- extern void lcd_cursor(void);
- extern void lcd_scrollDisplayLeft(void);
- extern void lcd_scrollDisplayRight(void);
- extern void lcd_leftToRight(void);
- extern void lcd_rightToLeft(void);
- extern void lcd_autoscroll(void);
- extern void lcd_no_autoscroll(void);*/
- extern void lcd_set_cursor(uint8_t col, uint8_t row);
- extern void lcd_createChar_P(uint8_t, const uint8_t*);
- // char c is non-standard, however it saves 1B on stack
- extern int lcd_putc(char c);
- extern int lcd_putc_at(uint8_t c, uint8_t r, char ch);
- extern int lcd_puts_P(const char* str);
- extern int lcd_puts_at_P(uint8_t c, uint8_t r, const char* str);
- extern int lcd_printf_P(const char* format, ...);
- extern void lcd_space(uint8_t n);
- extern void lcd_printNumber(unsigned long n, uint8_t base);
- extern void lcd_printFloat(double number, uint8_t digits);
- extern void lcd_print(const char*);
- extern void lcd_print(char, int = 0);
- extern void lcd_print(unsigned char, int = 0);
- extern void lcd_print(int, int = 10);
- extern void lcd_print(unsigned int, int = 10);
- extern void lcd_print(long, int = 10);
- extern void lcd_print(unsigned long, int = 10);
- extern void lcd_print(double, int = 2);
- //! @brief Clear screen
- #define ESC_2J "\x1b[2J"
- //! @brief Show cursor
- #define ESC_25h "\x1b[?25h"
- //! @brief Hide cursor
- #define ESC_25l "\x1b[?25l"
- //! @brief Set cursor to
- //! @param c column
- //! @param r row
- #define ESC_H(c,r) "\x1b["#r";"#c"H"
- #define LCD_UPDATE_INTERVAL 100
- #define LCD_TIMEOUT_TO_STATUS 30000ul //!< Generic timeout to status screen in ms, when no user action.
- #define LCD_TIMEOUT_TO_STATUS_BABYSTEP_Z 90000ul //!< Specific timeout for lcd_babystep_z screen in ms.
- typedef void (*lcd_longpress_func_t)(void);
- typedef void (*lcd_charsetup_func_t)(void);
- typedef void (*lcd_lcdupdate_func_t)(void);
- //Set to none-zero when the LCD needs to draw, decreased after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial)
- extern uint8_t lcd_draw_update;
- extern int32_t lcd_encoder;
- extern uint8_t lcd_encoder_bits;
- // lcd_encoder_diff is updated from interrupt context and added to lcd_encoder every LCD update
- extern int8_t lcd_encoder_diff;
- //the last checked lcd_buttons in a bit array.
- extern uint8_t lcd_buttons;
- extern uint8_t lcd_button_pressed;
- extern uint8_t lcd_update_enabled;
- extern LongTimer lcd_timeoutToStatus;
- extern uint32_t lcd_next_update_millis;
- extern lcd_longpress_func_t lcd_longpress_func;
- extern bool lcd_longpress_trigger;
- extern lcd_lcdupdate_func_t lcd_lcdupdate_func;
- extern uint8_t lcd_clicked(void);
- extern void lcd_beeper_quick_feedback(void);
- //Cause an LCD refresh, and give the user visual or audible feedback that something has happened
- extern void lcd_quick_feedback(void);
- extern void lcd_update(uint8_t lcdDrawUpdateOverride);
- extern void lcd_update_enable(uint8_t enabled);
- extern void lcd_buttons_update(void);
- //! @brief Helper class to temporarily disable LCD updates
- //!
- //! When constructed (on stack), original state state of lcd_update_enabled is stored
- //! and LCD updates are disabled.
- //! When destroyed (gone out of scope), original state of LCD update is restored.
- //! It has zero overhead compared to storing bool saved = lcd_update_enabled
- //! and calling lcd_update_enable(false) and lcd_update_enable(saved).
- class LcdUpdateDisabler
- {
- public:
- LcdUpdateDisabler(): m_updateEnabled(lcd_update_enabled)
- {
- lcd_update_enable(false);
- }
- ~LcdUpdateDisabler()
- {
- lcd_update_enable(m_updateEnabled);
- }
- private:
- bool m_updateEnabled;
- };
- ////////////////////////////////////
- // Setup button and encode mappings for each panel (into 'lcd_buttons' variable
- //
- // This is just to map common functions (across different panels) onto the same
- // macro name. The mapping is independent of whether the button is directly connected or
- // via a shift/i2c register.
- #define BLEN_B 1
- #define BLEN_A 0
- #define EN_B (1<<BLEN_B) // The two encoder pins are connected through BTN_EN1 and BTN_EN2
- #define EN_A (1<<BLEN_A)
- #define BLEN_C 2
- #define EN_C (1<<BLEN_C)
- //! @brief Was button clicked?
- //!
- //! Doesn't consume button click event. See lcd_clicked()
- //! for function consuming the event.
- //!
- //! Generally is used in non-modal menus.
- //!
- //! @retval 0 button was not clicked
- //! @retval 1 button was clicked
- #define LCD_CLICKED (lcd_buttons&EN_C)
- ////////////////////////
- // Setup Rotary Encoder Bit Values (for two pin encoders to indicate movement)
- // These values are independent of which pins are used for EN_A and EN_B indications
- // The rotary encoder part is also independent to the chipset used for the LCD
- #define encrot0 0
- #define encrot1 2
- #define encrot2 3
- #define encrot3 1
- //Custom characters defined in the first 8 characters of the LCD
- #define LCD_STR_BEDTEMP "\x00"
- #define LCD_STR_DEGREE "\x01"
- #define LCD_STR_THERMOMETER "\x02"
- #define LCD_STR_UPLEVEL "\x03"
- #define LCD_STR_REFRESH "\x04"
- #define LCD_STR_FOLDER "\x05"
- #define LCD_STR_FEEDRATE "\x06"
- #define LCD_STR_ARROW_2_DOWN "\x06"
- #define LCD_STR_CLOCK "\x07"
- #define LCD_STR_CONFIRM "\x07"
- #define LCD_STR_ARROW_RIGHT "\x7E" //from the default character set
- #define LCD_STR_SOLID_BLOCK "\xFF" //from the default character set
- extern void lcd_set_custom_characters(void);
- extern void lcd_set_custom_characters_nextpage(void);
- //! @brief Consume click event
- inline void lcd_consume_click()
- {
- lcd_button_pressed = 0;
- lcd_buttons &= 0xff^EN_C;
- }
- #endif //_LCD_H
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