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							- #pragma once
 
- #include <stdint.h>
 
- // #include <array> //@@TODO Don't we have STL for AVR somewhere?
 
- template<typename T, uint8_t N>
 
- class array {
 
-     T data[N];
 
- public:
 
-     array() = default;
 
-     inline constexpr T* begin()const { return data; }
 
-     inline constexpr T* end()const { return data + N; }
 
-     constexpr uint8_t size()const { return N; }
 
-     inline T &operator[](uint8_t i){
 
-         return data[i];
 
-     }
 
- };
 
- #include "mmu2/error_codes.h"
 
- #include "mmu2/progress_codes.h"
 
- #include "mmu2/buttons.h"
 
- #include "mmu2_protocol.h"
 
- #include "mmu2_serial.h"
 
- /// New MMU2 protocol logic
 
- namespace MMU2 {
 
- using namespace modules::protocol;
 
- class ProtocolLogic;
 
- /// ProtocolLogic stepping statuses
 
- enum StepStatus : uint_fast8_t {
 
-     Processing = 0,
 
-     MessageReady, ///< a message has been successfully decoded from the received bytes
 
-     Finished,
 
-     CommunicationTimeout, ///< the MMU failed to respond to a request within a specified time frame
 
-     ProtocolError, ///< bytes read from the MMU didn't form a valid response
 
-     CommandRejected, ///< the MMU rejected the command due to some other command in progress, may be the user is operating the MMU locally (button commands)
 
-     CommandError, ///< the command in progress stopped due to unrecoverable error, user interaction required
 
-     VersionMismatch, ///< the MMU reports its firmware version incompatible with our implementation
 
-     CommunicationRecovered,
 
-     ButtonPushed, ///< The MMU reported the user pushed one of its three buttons. 
 
- };
 
- static constexpr uint32_t linkLayerTimeout = 2000; ///< default link layer communication timeout
 
- static constexpr uint32_t dataLayerTimeout = linkLayerTimeout * 3; ///< data layer communication timeout
 
- static constexpr uint32_t heartBeatPeriod = linkLayerTimeout / 2; ///< period of heart beat messages (Q0)
 
- static_assert( heartBeatPeriod < linkLayerTimeout && linkLayerTimeout < dataLayerTimeout, "Incorrect ordering of timeouts");
 
- /// Base class for sub-automata of the ProtocolLogic class.
 
- /// Their operation should never block (wait inside).
 
- class ProtocolLogicPartBase {
 
- public:
 
-     inline ProtocolLogicPartBase(ProtocolLogic *logic)
 
-         : logic(logic)
 
-         , state(State::Ready) {}
 
-     /// Restarts the sub-automaton
 
-     virtual void Restart() = 0;
 
-     /// Makes one step in the sub-automaton
 
-     /// @returns StepStatus
 
-     virtual StepStatus Step() = 0;
 
-     
 
-     /// @returns true if the state machine is waiting for a response from the MMU
 
-     bool ExpectsResponse()const { return state != State::Ready && state != State::Wait; }
 
- protected:
 
-     ProtocolLogic *logic; ///< pointer to parent ProtocolLogic layer
 
-     friend class ProtocolLogic;
 
-     
 
-     /// Common internal states of the derived sub-automata
 
-     /// General rule of thumb: *Sent states are waiting for a response from the MMU
 
-     enum class State : uint_fast8_t { 
 
-         Ready,
 
-         Wait,
 
-         S0Sent,
 
-         S1Sent,
 
-         S2Sent,
 
-         QuerySent,
 
-         CommandSent,
 
-         FilamentSensorStateSent,
 
-         FINDAReqSent,
 
-         ButtonSent,
 
-         ContinueFromIdle
 
-     };
 
-     State state; ///< internal state of the sub-automaton
 
-     /// @returns the status of processing of the FINDA query response
 
-     /// @param finishedRV returned value in case the message was successfully received and processed
 
-     /// @param nextState is a state where the state machine should transfer to after the message was successfully received and processed
 
-     StepStatus ProcessFINDAReqSent(StepStatus finishedRV, State nextState);
 
-     
 
-     /// Called repeatedly while waiting for a query (Q0) period.
 
-     /// All event checks to report immediately from the printer to the MMU shall be done in this method.
 
-     /// So far, the only such a case is the filament sensor, but there can be more like this in the future.
 
-     void CheckAndReportAsyncEvents();
 
-     
 
-     void SendQuery();
 
-     
 
-     void SendFINDAQuery();
 
-     
 
-     void SendAndUpdateFilamentSensor();
 
-     void SendButton(uint8_t btn);
 
- };
 
- /// Starting sequence of the communication with the MMU.
 
- /// The printer shall ask for MMU's version numbers.
 
- /// If everything goes well and the MMU's version is good enough,
 
- /// the ProtocolLogic layer may continue talking to the MMU
 
- class StartSeq : public ProtocolLogicPartBase {
 
- public:
 
-     inline StartSeq(ProtocolLogic *logic)
 
-         : ProtocolLogicPartBase(logic) {}
 
-     void Restart() override;
 
-     StepStatus Step() override;
 
- };
 
- /// A command and its lifecycle.
 
- /// CommandSent:
 
- /// - the command was placed into the UART TX buffer, awaiting response from the MMU
 
- /// - if the MMU confirms the command, we'll wait for it to finish
 
- /// - if the MMU refuses the command, we report an error (should normally not happen unless someone is hacking the communication without waiting for the previous command to finish)
 
- /// Wait:
 
- /// - waiting for the MMU to process the command - may take several seconds, for example Tool change operation
 
- /// - meawhile, every 300ms we send a Q0 query to obtain the current state of the command being processed
 
- /// - as soon as we receive a response to Q0 from the MMU, we process it in the next state
 
- /// QuerySent - check the reply from the MMU - can be any of the following:
 
- /// - Processing: the MMU is still working
 
- /// - Error: the command failed on the MMU, we'll have the exact error report in the response message
 
- /// - Finished: the MMU finished the command successfully, another command may be issued now
 
- class Command : public ProtocolLogicPartBase {
 
- public:
 
-     inline Command(ProtocolLogic *logic)
 
-         : ProtocolLogicPartBase(logic)
 
-         , rq(RequestMsgCodes::unknown, 0) {}
 
-     void Restart() override;
 
-     StepStatus Step() override;
 
-     inline void SetRequestMsg(RequestMsg msg) {
 
-         rq = msg;
 
-     }
 
-     void ContinueFromIdle(){
 
-         state = State::ContinueFromIdle;
 
-     }
 
-     inline const RequestMsg &ReqMsg()const { return rq; }
 
- private:
 
-     RequestMsg rq;
 
- };
 
- /// Idle state - we have no command for the MMU, so we are only regularly querying its state with Q0 messages.
 
- /// The idle state can be interrupted any time to issue a command into the MMU
 
- class Idle : public ProtocolLogicPartBase {
 
- public:
 
-     inline Idle(ProtocolLogic *logic)
 
-         : ProtocolLogicPartBase(logic) {}
 
-     void Restart() override;
 
-     StepStatus Step() override;
 
- };
 
- /// The communication with the MMU is stopped/disabled (for whatever reason).
 
- /// Nothing is being put onto the UART.
 
- class Stopped : public ProtocolLogicPartBase {
 
- public:
 
-     inline Stopped(ProtocolLogic *logic)
 
-         : ProtocolLogicPartBase(logic) {}
 
-     void Restart() override {}
 
-     StepStatus Step() override { return Processing; }
 
- };
 
- ///< Filter of short consecutive drop outs which are recovered instantly
 
- class DropOutFilter {
 
-     StepStatus cause;
 
-     uint8_t occurrences;
 
- public:
 
-     static constexpr uint8_t maxOccurrences = 10; // ideally set this to >8 seconds -> 12x heartBeatPeriod
 
-     static_assert (maxOccurrences > 1, "we should really silently ignore at least 1 comm drop out if recovered immediately afterwards");
 
-     DropOutFilter() = default;
 
-     
 
-     /// @returns true if the error should be reported to higher levels (max. number of consecutive occurrences reached)
 
-     bool Record(StepStatus ss);
 
-     
 
-     /// @returns the initial cause which started this drop out event
 
-     inline StepStatus InitialCause()const { return cause; }
 
-     
 
-     /// Rearms the object for further processing - basically call this once the MMU responds with something meaningful (e.g. S0 A2)
 
-     inline void Reset(){ occurrences = maxOccurrences; }
 
- };
 
- /// Logic layer of the MMU vs. printer communication protocol
 
- class ProtocolLogic {
 
- public:
 
-     ProtocolLogic(MMU2Serial *uart);
 
-     /// Start/Enable communication with the MMU
 
-     void Start();
 
-     /// Stop/Disable communication with the MMU
 
-     void Stop();
 
-     // Issue commands to the MMU
 
-     void ToolChange(uint8_t slot);
 
-     void UnloadFilament();
 
-     void LoadFilament(uint8_t slot);
 
-     void EjectFilament(uint8_t slot);
 
-     void CutFilament(uint8_t slot);
 
-     void ResetMMU();
 
-     void Button(uint8_t index);
 
-     void Home(uint8_t mode);
 
-     /// Step the state machine
 
-     StepStatus Step();
 
-     /// @returns the current/latest error code as reported by the MMU
 
-     ErrorCode Error() const { return errorCode; }
 
-     /// @returns the current/latest process code as reported by the MMU
 
-     ProgressCode Progress() const { return progressCode; }
 
-     
 
-     /// @returns the current/latest button code as reported by the MMU
 
-     Buttons Button() const { return buttonCode; }
 
-     uint8_t CommandInProgress()const;
 
-     inline bool Running()const {
 
-         return state == State::Running;
 
-     }
 
-     inline bool FindaPressed() const {
 
-         return findaPressed;
 
-     }
 
-     inline uint8_t MmuFwVersionMajor() const {
 
-         return mmuFwVersionMajor;
 
-     }
 
-     inline uint8_t MmuFwVersionMinor() const {
 
-         return mmuFwVersionMinor;
 
-     }
 
-     inline uint16_t MmuFwVersionBuild() const {
 
-         return mmuFwVersionBuild;
 
-     }
 
- #ifndef UNITTEST
 
- private:
 
- #endif
 
-     
 
-     StepStatus ProcessUARTByte(uint8_t c);
 
-     StepStatus ExpectingMessage(uint32_t timeout);
 
-     void SendMsg(RequestMsg rq);
 
-     void SwitchToIdle();
 
-     void HandleCommunicationTimeout();
 
-     StepStatus HandleCommError(const char *msg, StepStatus ss);
 
-     bool Elapsed(uint32_t timeout) const;
 
-     void RecordUARTActivity();
 
-     void RecordReceivedByte(uint8_t c);
 
-     void FormatLastReceivedBytes(char *dst);
 
-     void FormatLastResponseMsgAndClearLRB(char *dst);
 
-     void LogRequestMsg(const uint8_t *txbuff, uint8_t size);
 
-     void LogError(const char *reason);
 
-     void LogResponse();
 
-     void SwitchFromIdleToCommand();
 
-     
 
-     enum class State : uint_fast8_t {
 
-         Stopped,      ///< stopped for whatever reason
 
-         InitSequence, ///< initial sequence running
 
-         Running       ///< normal operation - Idle + Command processing
 
-     };
 
-     // individual sub-state machines - may be they can be combined into a union since only one is active at once
 
-     Stopped stopped;
 
-     StartSeq startSeq;
 
-     Idle idle;
 
-     Command command;
 
-     ProtocolLogicPartBase *currentState; ///< command currently being processed
 
-     
 
-     /// Records the next planned state, "unknown" msg code if no command is planned.
 
-     /// This is not intended to be a queue of commands to process, protocol_logic must not queue commands.
 
-     /// It exists solely to prevent breaking the Request-Response protocol handshake -
 
-     /// - during tests it turned out, that the commands from Marlin are coming in such an asynchronnous way, that
 
-     /// we could accidentally send T2 immediately after Q0 without waiting for reception of response to Q0.
 
-     /// 
 
-     /// Beware, if Marlin manages to call PlanGenericCommand multiple times before a response comes,
 
-     /// these variables will get overwritten by the last call.
 
-     /// However, that should not happen under normal circumstances as Marlin should wait for the Command to finish, 
 
-     /// which includes all responses (and error recovery if any).
 
-     RequestMsg plannedRq;
 
-     /// Plan a command to be processed once the immediate response to a sent request arrives
 
-     void PlanGenericRequest(RequestMsg rq);
 
-     /// Activate the planned state once the immediate response to a sent request arrived
 
-     bool ActivatePlannedRequest();
 
-     uint32_t lastUARTActivityMs; ///< timestamp - last ms when something occurred on the UART
 
-     DropOutFilter dataTO; ///< Filter of short consecutive drop outs which are recovered instantly
 
-     ResponseMsg rsp; ///< decoded response message from the MMU protocol
 
-     State state; ///< internal state of ProtocolLogic
 
-     Protocol protocol; ///< protocol codec
 
-     
 
-     array<uint8_t, 16> lastReceivedBytes; ///< remembers the last few bytes of incoming communication for diagnostic purposes
 
-     uint8_t lrb;
 
-     MMU2Serial *uart; ///< UART interface
 
-     ErrorCode errorCode;       ///< last received error code from the MMU
 
-     ProgressCode progressCode; ///< last received progress code from the MMU
 
-     Buttons buttonCode;        ///< Last received button from the MMU.
 
-     uint8_t lastFSensor; ///< last state of filament sensor
 
-     bool findaPressed;
 
-     uint8_t mmuFwVersionMajor, mmuFwVersionMinor;
 
-     uint16_t mmuFwVersionBuild;
 
-     friend class ProtocolLogicPartBase;
 
-     friend class Stopped;
 
-     friend class Command;
 
-     friend class Idle;
 
-     friend class StartSeq;
 
-     friend class MMU2;
 
- };
 
- } // namespace MMU2
 
 
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