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							- /*
 
-   u8g_rect.c
 
-   
 
-   U8G high level interface for horizontal and vertical things
 
-   Universal 8bit Graphics Library
 
-   
 
-   Copyright (c) 2011, olikraus@gmail.com
 
-   All rights reserved.
 
-   Redistribution and use in source and binary forms, with or without modification, 
 
-   are permitted provided that the following conditions are met:
 
-   * Redistributions of source code must retain the above copyright notice, this list 
 
-     of conditions and the following disclaimer.
 
-     
 
-   * Redistributions in binary form must reproduce the above copyright notice, this 
 
-     list of conditions and the following disclaimer in the documentation and/or other 
 
-     materials provided with the distribution.
 
-   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
 
-   CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
 
-   INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
 
-   MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
 
-   DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
 
-   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
 
-   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
 
-   NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
 
-   LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
 
-   CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
 
-   STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
 
-   ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
 
-   ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
 
-   
 
-   
 
- */
 
- #include "u8g.h"
 
- void u8g_draw_hline(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
 
- {
 
-   uint8_t pixel = 0x0ff;
 
-   while( w >= 8 )
 
-   {
 
-     u8g_Draw8Pixel(u8g, x, y, 0, pixel);
 
-     w-=8;
 
-     x+=8;
 
-   }
 
-   if ( w != 0 )
 
-   {
 
-     w ^=7;
 
-     w++;
 
-     pixel <<= w&7;
 
-     u8g_Draw8Pixel(u8g, x, y, 0, pixel);
 
-   }
 
- }
 
- void u8g_draw_vline(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t h)
 
- {
 
-   uint8_t pixel = 0x0ff;
 
-   while( h >= 8 )
 
-   {
 
-     u8g_Draw8Pixel(u8g, x, y, 1, pixel);
 
-     h-=8;
 
-     y+=8;
 
-   }
 
-   if ( h != 0 )
 
-   {
 
-     h ^=7;
 
-     h++;
 
-     pixel <<= h&7;
 
-     u8g_Draw8Pixel(u8g, x, y, 1, pixel);
 
-   }
 
- }
 
- void u8g_DrawHLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
 
- {
 
-   if ( u8g_IsBBXIntersection(u8g, x, y, w, 1) == 0 )
 
-     return;
 
-   u8g_draw_hline(u8g, x, y, w);
 
- }
 
- void u8g_DrawVLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
 
- {
 
-   if ( u8g_IsBBXIntersection(u8g, x, y, 1, w) == 0 )
 
-     return;
 
-   u8g_draw_vline(u8g, x, y, w);
 
- }
 
- /* restrictions: w > 0 && h > 0 */
 
- void u8g_DrawFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
 
- {
 
-   u8g_uint_t xtmp = x;
 
-   
 
-   if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
 
-     return;
 
-   
 
-   u8g_draw_hline(u8g, x, y, w);
 
-   u8g_draw_vline(u8g, x, y, h);
 
-   x+=w;
 
-   x--;
 
-   u8g_draw_vline(u8g, x, y, h);
 
-   y+=h;
 
-   y--;
 
-   u8g_draw_hline(u8g, xtmp, y, w);
 
- }
 
- void u8g_draw_box(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
 
- {
 
-   do
 
-   { 
 
-     u8g_draw_hline(u8g, x, y, w);
 
-     y++;    
 
-     h--;
 
-   } while( h != 0 );
 
- }
 
- /* restrictions: h > 0 */
 
- void u8g_DrawBox(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
 
- {
 
-   if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
 
-     return;
 
-   u8g_draw_box(u8g, x, y, w, h);
 
- }
 
- void u8g_DrawRFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, u8g_uint_t r)
 
- {
 
-   u8g_uint_t xl, yu;
 
-   if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
 
-     return;
 
-   xl = x;
 
-   xl += r;
 
-   yu = y;
 
-   yu += r;
 
-  
 
-   {
 
-     u8g_uint_t yl, xr;
 
-       
 
-     xr = x;
 
-     xr += w;
 
-     xr -= r;
 
-     xr -= 1;
 
-     
 
-     yl = y;
 
-     yl += h;
 
-     yl -= r; 
 
-     yl -= 1;
 
-     u8g_draw_circle(u8g, xl, yu, r, U8G_DRAW_UPPER_LEFT);
 
-     u8g_draw_circle(u8g, xr, yu, r, U8G_DRAW_UPPER_RIGHT);
 
-     u8g_draw_circle(u8g, xl, yl, r, U8G_DRAW_LOWER_LEFT);
 
-     u8g_draw_circle(u8g, xr, yl, r, U8G_DRAW_LOWER_RIGHT);
 
-   }
 
-   {
 
-     u8g_uint_t ww, hh;
 
-     ww = w;
 
-     ww -= r;
 
-     ww -= r;
 
-     ww -= 2;
 
-     hh = h;
 
-     hh -= r;
 
-     hh -= r;
 
-     hh -= 2;
 
-     
 
-     xl++;
 
-     yu++;
 
-     h--;
 
-     w--;
 
-     u8g_draw_hline(u8g, xl, y, ww);
 
-     u8g_draw_hline(u8g, xl, y+h, ww);
 
-     u8g_draw_vline(u8g, x,         yu, hh);
 
-     u8g_draw_vline(u8g, x+w, yu, hh);
 
-   }
 
- }
 
- void u8g_DrawRBox(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, u8g_uint_t r)
 
- {
 
-   u8g_uint_t xl, yu;
 
-     u8g_uint_t yl, xr;
 
-   if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
 
-     return;
 
-   xl = x;
 
-   xl += r;
 
-   yu = y;
 
-   yu += r;
 
-  
 
-   xr = x;
 
-   xr += w;
 
-   xr -= r;
 
-   xr -= 1;
 
-   
 
-   yl = y;
 
-   yl += h;
 
-   yl -= r; 
 
-   yl -= 1;
 
-   u8g_draw_disc(u8g, xl, yu, r, U8G_DRAW_UPPER_LEFT);
 
-   u8g_draw_disc(u8g, xr, yu, r, U8G_DRAW_UPPER_RIGHT);
 
-   u8g_draw_disc(u8g, xl, yl, r, U8G_DRAW_LOWER_LEFT);
 
-   u8g_draw_disc(u8g, xr, yl, r, U8G_DRAW_LOWER_RIGHT);
 
-   {
 
-     u8g_uint_t ww, hh;
 
-     ww = w;
 
-     ww -= r;
 
-     ww -= r;
 
-     ww -= 2;
 
-     hh = h;
 
-     hh -= r;
 
-     hh -= r;
 
-     hh -= 2;
 
-     
 
-     xl++;
 
-     yu++;
 
-     h--;
 
-     u8g_draw_box(u8g, xl, y, ww, r+1);
 
-     u8g_draw_box(u8g, xl, yl, ww, r+1);
 
-     //u8g_draw_hline(u8g, xl, y+h, ww);
 
-     u8g_draw_box(u8g, x, yu, w, hh);
 
-     //u8g_draw_vline(u8g, x+w, yu, hh);
 
-   }
 
- }
 
 
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