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- #include <stdint.h>
- #ifndef SOUND_H
- #define SOUND_H
- #define MSG_SOUND_MODE_LOUD "Sound [loud]"
- #define MSG_SOUND_MODE_ONCE "Sound [once]"
- #define MSG_SOUND_MODE_SILENT "Sound [silent]"
- #define MSG_SOUND_MODE_BLIND "Sound [blind]"
- #define e_SOUND_MODE_NULL 0xFF
- typedef enum
- {e_SOUND_MODE_LOUD,e_SOUND_MODE_ONCE,e_SOUND_MODE_SILENT,e_SOUND_MODE_BLIND} eSOUND_MODE;
- #define e_SOUND_MODE_DEFAULT e_SOUND_MODE_LOUD
- typedef enum
- {e_SOUND_TYPE_ButtonEcho,e_SOUND_TYPE_EncoderEcho,e_SOUND_TYPE_StandardPrompt,e_SOUND_TYPE_StandardConfirm,e_SOUND_TYPE_StandardWarning,e_SOUND_TYPE_StandardAlert,e_SOUND_TYPE_EncoderMove,e_SOUND_TYPE_BlindAlert} eSOUND_TYPE;
- typedef enum
- {e_SOUND_CLASS_Echo,e_SOUND_CLASS_Prompt,e_SOUND_CLASS_Confirm,e_SOUND_CLASS_Warning,e_SOUND_CLASS_Alert} eSOUND_CLASS;
- extern eSOUND_MODE eSoundMode;
- extern void Sound_Init(void);
- extern void Sound_Default(void);
- extern void Sound_Save(void);
- extern void Sound_CycleState(void);
- extern void Sound_MakeSound(eSOUND_TYPE eSoundType);
- extern void Sound_MakeCustom(uint16_t ms,uint16_t tone_ ,bool critical);
- //static void Sound_DoSound_Echo(void);
- //static void Sound_DoSound_Prompt(void);
- #endif // SOUND_H
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