| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182 | 
							- #ifndef MESH_BED_CALIBRATION_H
 
- #define MESH_BED_CALIBRATION_H
 
- // Exact positions of the print head above the bed reference points, in the world coordinates.
 
- // The world coordinates match the machine coordinates only in case, when the machine
 
- // is built properly, the end stops are at the correct positions and the axes are perpendicular.
 
- extern const float bed_ref_points[] PROGMEM;
 
- // Is the world2machine correction activated?
 
- enum World2MachineCorrectionMode
 
- {
 
- 	WORLD2MACHINE_CORRECTION_NONE  = 0,
 
- 	WORLD2MACHINE_CORRECTION_SHIFT = 1,
 
- 	WORLD2MACHINE_CORRECTION_SKEW  = 2,
 
- };
 
- extern uint8_t world2machine_correction_mode;
 
- // 2x2 transformation matrix from the world coordinates to the machine coordinates.
 
- // Corrects for the rotation and skew of the machine axes.
 
- // Used by the planner's plan_buffer_line() and plan_set_position().
 
- extern float world2machine_rotation_and_skew[2][2];
 
- extern float world2machine_rotation_and_skew_inv[2][2];
 
- // Shift of the machine zero point, in the machine coordinates.
 
- extern float world2machine_shift[2];
 
- // Resets the transformation to identity.
 
- extern void world2machine_reset();
 
- // Resets the transformation to identity and update current_position[X,Y] from the servos.
 
- extern void world2machine_revert_to_uncorrected();
 
- // Loads the transformation from the EEPROM, if available.
 
- extern void world2machine_initialize();
 
- // When switching from absolute to corrected coordinates,
 
- // this will apply an inverse world2machine transformation
 
- // to current_position[x,y].
 
- extern void world2machine_update_current();
 
- inline void world2machine(const float &x, const float &y, float &out_x, float &out_y)
 
- {
 
- 	if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {
 
- 		// No correction.
 
- 		out_x = x;
 
- 		out_y = y;
 
- 	} else {
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {
 
- 			// Firs the skew & rotation correction.
 
- 			out_x = world2machine_rotation_and_skew[0][0] * x + world2machine_rotation_and_skew[0][1] * y;
 
- 			out_y = world2machine_rotation_and_skew[1][0] * x + world2machine_rotation_and_skew[1][1] * y;
 
- 		}
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {
 
- 			// Then add the offset.
 
- 			out_x += world2machine_shift[0];
 
- 			out_y += world2machine_shift[1];
 
- 		}
 
- 	}
 
- }
 
- inline void world2machine(float &x, float &y)
 
- {
 
- 	if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {
 
- 		// No correction.
 
- 	} else {
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {
 
- 			// Firs the skew & rotation correction.
 
- 			float out_x = world2machine_rotation_and_skew[0][0] * x + world2machine_rotation_and_skew[0][1] * y;
 
- 			float out_y = world2machine_rotation_and_skew[1][0] * x + world2machine_rotation_and_skew[1][1] * y;
 
- 			x = out_x;
 
- 			y = out_y;
 
- 		}
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {
 
- 			// Then add the offset.
 
- 			x += world2machine_shift[0];
 
- 			y += world2machine_shift[1];
 
- 		}
 
- 	}
 
- }
 
- inline void machine2world(float x, float y, float &out_x, float &out_y)
 
- {
 
- 	if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {
 
- 		// No correction.
 
- 		out_x = x;
 
- 		out_y = y;
 
- 	} else {
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {
 
- 			// Then add the offset.
 
- 			x -= world2machine_shift[0];
 
- 			y -= world2machine_shift[1];
 
- 		}
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {
 
- 			// Firs the skew & rotation correction.
 
- 			out_x = world2machine_rotation_and_skew_inv[0][0] * x + world2machine_rotation_and_skew_inv[0][1] * y;
 
- 			out_y = world2machine_rotation_and_skew_inv[1][0] * x + world2machine_rotation_and_skew_inv[1][1] * y;
 
- 		}
 
- 	}
 
- }
 
- inline void machine2world(float &x, float &y)
 
- {
 
- 	if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {
 
- 		// No correction.
 
- 	} else {
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {
 
- 			// Then add the offset.
 
- 			x -= world2machine_shift[0];
 
- 			y -= world2machine_shift[1];
 
- 		}
 
- 		if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {
 
- 			// Firs the skew & rotation correction.
 
- 			float out_x = world2machine_rotation_and_skew_inv[0][0] * x + world2machine_rotation_and_skew_inv[0][1] * y;
 
- 			float out_y = world2machine_rotation_and_skew_inv[1][0] * x + world2machine_rotation_and_skew_inv[1][1] * y;
 
- 			x = out_x;
 
- 			y = out_y;
 
- 		}
 
- 	}
 
- }
 
- inline bool world2machine_clamp(float &x, float &y)
 
- {
 
- 	bool clamped = false;
 
- 	float tmpx, tmpy;
 
-     world2machine(x, y, tmpx, tmpy);
 
-     if (tmpx < X_MIN_POS) {
 
-         tmpx = X_MIN_POS;
 
-         clamped = true;
 
-     }
 
-     if (tmpy < Y_MIN_POS) {
 
-         tmpy = Y_MIN_POS;
 
-         clamped = true;
 
-     }
 
-     if (tmpx > X_MAX_POS) {
 
-         tmpx = X_MAX_POS;
 
-         clamped = true;
 
-     }
 
-     if (tmpy > Y_MAX_POS) {
 
-         tmpy = Y_MAX_POS;
 
-         clamped = true;
 
-     }
 
-     if (clamped)
 
-         machine2world(tmpx, tmpy, x, y);
 
-     return clamped;
 
- }
 
- extern bool find_bed_induction_sensor_point_z(float minimum_z = -10.f, uint8_t n_iter = 3);
 
- extern bool find_bed_induction_sensor_point_xy();
 
- extern void go_home_with_z_lift();
 
- // Positive or zero: ok
 
- // Negative: failed
 
- enum BedSkewOffsetDetectionResultType {
 
- 	// Detection failed, some point was not found.
 
- 	BED_SKEW_OFFSET_DETECTION_POINT_NOT_FOUND   = -1,
 
- 	BED_SKEW_OFFSET_DETECTION_FITTING_FAILED    = -2,
 
- 	// Detection finished with success.
 
- 	BED_SKEW_OFFSET_DETECTION_PERFECT 			= 0,
 
- 	BED_SKEW_OFFSET_DETECTION_SKEW_MILD			= 1,
 
- 	BED_SKEW_OFFSET_DETECTION_SKEW_EXTREME		= 2
 
- };
 
- extern BedSkewOffsetDetectionResultType find_bed_offset_and_skew(int8_t verbosity_level);
 
- extern BedSkewOffsetDetectionResultType improve_bed_offset_and_skew(int8_t method, int8_t verbosity_level, uint8_t &too_far_mask);
 
- extern bool sample_mesh_and_store_reference();
 
- extern void reset_bed_offset_and_skew();
 
- extern bool is_bed_z_jitter_data_valid();
 
- // Scan the mesh bed induction points one by one by a left-right zig-zag movement,
 
- // write the trigger coordinates to the serial line.
 
- // Useful for visualizing the behavior of the bed induction detector.
 
- extern bool scan_bed_induction_points(int8_t verbosity_level);
 
- // Apply Z babystep value from the EEPROM through the planner.
 
- extern void babystep_apply();
 
- // Undo the current Z babystep value.
 
- extern void babystep_undo();
 
- // Reset the current babystep counter without moving the axes.
 
- extern void babystep_reset();
 
- #endif /* MESH_BED_CALIBRATION_H */
 
 
  |