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- #ifndef LiquidCrystal_Prusa_h
- #define LiquidCrystal_Prusa_h
- #include <inttypes.h>
- #include <stddef.h>
- //#include "Print.h"
- // commands
- #define LCD_CLEARDISPLAY 0x01
- #define LCD_RETURNHOME 0x02
- #define LCD_ENTRYMODESET 0x04
- #define LCD_DISPLAYCONTROL 0x08
- #define LCD_CURSORSHIFT 0x10
- #define LCD_FUNCTIONSET 0x20
- #define LCD_SETCGRAMADDR 0x40
- #define LCD_SETDDRAMADDR 0x80
- // flags for display entry mode
- #define LCD_ENTRYRIGHT 0x00
- #define LCD_ENTRYLEFT 0x02
- #define LCD_ENTRYSHIFTINCREMENT 0x01
- #define LCD_ENTRYSHIFTDECREMENT 0x00
- // flags for display on/off control
- #define LCD_DISPLAYON 0x04
- #define LCD_DISPLAYOFF 0x00
- #define LCD_CURSORON 0x02
- #define LCD_CURSOROFF 0x00
- #define LCD_BLINKON 0x01
- #define LCD_BLINKOFF 0x00
- // flags for display/cursor shift
- #define LCD_DISPLAYMOVE 0x08
- #define LCD_CURSORMOVE 0x00
- #define LCD_MOVERIGHT 0x04
- #define LCD_MOVELEFT 0x00
- // flags for function set
- #define LCD_8BITMODE 0x10
- #define LCD_4BITMODE 0x00
- #define LCD_2LINE 0x08
- #define LCD_1LINE 0x00
- #define LCD_5x10DOTS 0x04
- #define LCD_5x8DOTS 0x00
- class LiquidCrystal_Prusa/* : public Print */{
- public:
- LiquidCrystal_Prusa(uint8_t rs, uint8_t enable,
- uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
- uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
- LiquidCrystal_Prusa(uint8_t rs, uint8_t rw, uint8_t enable,
- uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
- uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
- LiquidCrystal_Prusa(uint8_t rs, uint8_t rw, uint8_t enable,
- uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3);
- LiquidCrystal_Prusa(uint8_t rs, uint8_t enable,
- uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3);
- void init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
- uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
- uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
-
- void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS);
- void begin_noclear(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS);
- void clear();
- void home();
- void noDisplay();
- void display();
- void noBlink();
- void blink();
- void noCursor();
- void cursor();
- void scrollDisplayLeft();
- void scrollDisplayRight();
- void leftToRight();
- void rightToLeft();
- void autoscroll();
- void noAutoscroll();
- void createChar(uint8_t, uint8_t[]);
- void setCursor(uint8_t, uint8_t);
- // virtual size_t write(uint8_t);
- size_t write(uint8_t);
- void command(uint8_t);
- void print(const char*);
- void print(char, int = 0);
- void print(unsigned char, int = 0);
- void print(int, int = 10);
- void print(unsigned int, int = 10);
- void print(long, int = 10);
- void print(unsigned long, int = 10);
- void print(double, int = 2);
- // void println(const String &s);
- void println(const char[]);
- void println(char, int = 0);
- void println(unsigned char, int = 0);
- void println(int, int = 10);
- void println(unsigned int, int = 10);
- void println(long, int = 10);
- void println(unsigned long, int = 10);
- void println(double, int = 2);
- void println(void);
- void printNumber(unsigned long n, uint8_t base);
- void printFloat(double number, uint8_t digits);
- // using Print::write;
- private:
- void send(uint8_t, uint8_t);
- void write4bits(uint8_t);
- void write8bits(uint8_t);
- void pulseEnable();
- uint8_t _rs_pin; // LOW: command. HIGH: character.
- uint8_t _rw_pin; // LOW: write to LCD. HIGH: read from LCD.
- uint8_t _enable_pin; // activated by a HIGH pulse.
- uint8_t _data_pins[8];
- uint8_t _displayfunction;
- uint8_t _displaycontrol;
- uint8_t _displaymode;
- uint8_t _initialized;
- uint8_t _numlines,_currline;
- uint8_t _escape[8];
- size_t escape_write(uint8_t value);
-
- };
- #define ESC_2J "\x1b[2J"
- #define ESC_25h "\x1b[?25h"
- #define ESC_25l "\x1b[?25l"
- #define ESC_H(c,r) "\x1b["#r";"#c"H"
- #endif
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