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- /*
- * Created by Phil on 3/12/2013.
- * Copyright 2013 Two Blue Cubes Ltd. All rights reserved.
- *
- * Distributed under the Boost Software License, Version 1.0. (See accompanying
- * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- *
- */
- #ifndef TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
- #define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
- #include "catch_platform.h"
- namespace Catch {
- bool isDebuggerActive();
- }
- #ifdef CATCH_PLATFORM_MAC
- #if defined(__i386__) || defined(__x86_64__)
- #define CATCH_TRAP() __asm__("int $3\n" : : ) /* NOLINT */
- #elif defined(__aarch64__)
- #define CATCH_TRAP() __asm__(".inst 0xd4200000")
- #endif
- #elif defined(CATCH_PLATFORM_IPHONE)
- // use inline assembler
- #if defined(__i386__) || defined(__x86_64__)
- #define CATCH_TRAP() __asm__("int $3")
- #elif defined(__aarch64__)
- #define CATCH_TRAP() __asm__(".inst 0xd4200000")
- #elif defined(__arm__) && !defined(__thumb__)
- #define CATCH_TRAP() __asm__(".inst 0xe7f001f0")
- #elif defined(__arm__) && defined(__thumb__)
- #define CATCH_TRAP() __asm__(".inst 0xde01")
- #endif
- #elif defined(CATCH_PLATFORM_LINUX)
- // If we can use inline assembler, do it because this allows us to break
- // directly at the location of the failing check instead of breaking inside
- // raise() called from it, i.e. one stack frame below.
- #if defined(__GNUC__) && (defined(__i386) || defined(__x86_64))
- #define CATCH_TRAP() asm volatile ("int $3") /* NOLINT */
- #else // Fall back to the generic way.
- #include <signal.h>
- #define CATCH_TRAP() raise(SIGTRAP)
- #endif
- #elif defined(_MSC_VER)
- #define CATCH_TRAP() __debugbreak()
- #elif defined(__MINGW32__)
- extern "C" __declspec(dllimport) void __stdcall DebugBreak();
- #define CATCH_TRAP() DebugBreak()
- #endif
- #ifndef CATCH_BREAK_INTO_DEBUGGER
- #ifdef CATCH_TRAP
- #define CATCH_BREAK_INTO_DEBUGGER() []{ if( Catch::isDebuggerActive() ) { CATCH_TRAP(); } }()
- #else
- #define CATCH_BREAK_INTO_DEBUGGER() []{}()
- #endif
- #endif
- #endif // TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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