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							- #!/usr/bin/env python
 
- from conans import ConanFile, CMake, tools
 
- class CatchConan(ConanFile):
 
-     name = "catch2"
 
-     description = "A modern, C++-native, framework for unit-tests, TDD and BDD"
 
-     topics = ("conan", "catch2", "unit-test", "tdd", "bdd")
 
-     url = "https://github.com/catchorg/Catch2"
 
-     homepage = url
 
-     license = "BSL-1.0"
 
-     exports = "LICENSE.txt"
 
-     exports_sources = ("src/*", "CMakeLists.txt", "CMake/*", "extras/*")
 
-     settings = "os", "compiler", "build_type", "arch"
 
-     generators = "cmake"
 
-     def _configure_cmake(self):
 
-         cmake = CMake(self)
 
-         cmake.definitions["BUILD_TESTING"] = "OFF"
 
-         cmake.definitions["CATCH_INSTALL_DOCS"] = "OFF"
 
-         cmake.definitions["CATCH_INSTALL_EXTRAS"] = "ON"
 
-         cmake.configure(build_folder="build")
 
-         return cmake
 
-     def build(self):
 
-         # We need this workaround until the toolchains feature
 
-         # to inject stuff like MD/MT
 
-         line_to_replace = 'list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/CMake")'
 
-         tools.replace_in_file("CMakeLists.txt", line_to_replace,
 
-                               '''{}
 
- include("{}/conanbuildinfo.cmake")
 
- conan_basic_setup()'''.format(line_to_replace, self.install_folder.replace("\\", "/")))
 
-         cmake = self._configure_cmake()
 
-         cmake.build()
 
-     def package(self):
 
-         self.copy(pattern="LICENSE.txt", dst="licenses")
 
-         cmake = self._configure_cmake()
 
-         cmake.install()
 
-     def package_info(self):
 
-         lib_suffix = "d" if self.settings.build_type == "Debug" else ""
 
-         self.cpp_info.names["cmake_find_package"] = "Catch2"
 
-         self.cpp_info.names["cmake_find_package_multi"] = "Catch2"
 
-         # Catch2
 
-         self.cpp_info.components["catch2base"].names["cmake_find_package"] = "Catch2"
 
-         self.cpp_info.components["catch2base"].names["cmake_find_package_multi"] = "Catch2"
 
-         self.cpp_info.components["catch2base"].names["pkg_config"] = "Catch2"
 
-         self.cpp_info.components["catch2base"].libs = ["Catch2" + lib_suffix]
 
-         self.cpp_info.components["catch2base"].builddirs.append("lib/cmake/Catch2")
 
-         # Catch2WithMain
 
-         self.cpp_info.components["catch2main"].names["cmake_find_package"] = "Catch2WithMain"
 
-         self.cpp_info.components["catch2main"].names["cmake_find_package_multi"] = "Catch2WithMain"
 
-         self.cpp_info.components["catch2main"].names["pkg_config"] = "Catch2WithMain"
 
-         self.cpp_info.components["catch2main"].libs = ["Catch2Main" + lib_suffix]
 
-         self.cpp_info.components["catch2main"].requires = ["catch2base"]
 
 
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