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- #ifndef MESH_BED_CALIBRATION_H
- #define MESH_BED_CALIBRATION_H
- #define BED_ZERO_REF_X (- 22.f + X_PROBE_OFFSET_FROM_EXTRUDER) // -22 + 23 = 1
- #define BED_ZERO_REF_Y (- 0.6f + Y_PROBE_OFFSET_FROM_EXTRUDER + 4.f) // -0.6 + 5 + 4 = 8.4
- #ifdef HEATBED_V2
- #define BED_X0 (3.f - BED_ZERO_REF_X)
- #define BED_Y0 (10.4f - BED_ZERO_REF_Y)
- #define BED_Xn (206.f - BED_ZERO_REF_X)
- #define BED_Yn (202.4f - BED_ZERO_REF_Y)
- #else
- #define BED_X0 (13.f - BED_ZERO_REF_X)
- #define BED_Y0 (8.4f - BED_ZERO_REF_Y)
- #define BED_Xn (216.f - BED_ZERO_REF_X)
- #define BED_Yn (202.4f - BED_ZERO_REF_Y)
- #endif //not HEATBED_V2
- #define BED_X(i, n) ((float)i * (BED_Xn - BED_X0) / (n - 1) + BED_X0)
- #define BED_Y(i, n) ((float)i * (BED_Yn - BED_Y0) / (n - 1) + BED_Y0)
- // Exact positions of the print head above the bed reference points, in the world coordinates.
- // The world coordinates match the machine coordinates only in case, when the machine
- // is built properly, the end stops are at the correct positions and the axes are perpendicular.
- extern const float bed_ref_points_4[] PROGMEM;
- extern const float bed_skew_angle_mild;
- extern const float bed_skew_angle_extreme;
- // Is the world2machine correction activated?
- enum World2MachineCorrectionMode
- {
- WORLD2MACHINE_CORRECTION_NONE = 0,
- WORLD2MACHINE_CORRECTION_SHIFT = 1,
- WORLD2MACHINE_CORRECTION_SKEW = 2,
- };
- extern uint8_t world2machine_correction_mode;
- // 2x2 transformation matrix from the world coordinates to the machine coordinates.
- // Corrects for the rotation and skew of the machine axes.
- // Used by the planner's plan_buffer_line() and plan_set_position().
- extern float world2machine_rotation_and_skew[2][2];
- extern float world2machine_rotation_and_skew_inv[2][2];
- // Shift of the machine zero point, in the machine coordinates.
- extern float world2machine_shift[2];
- extern void world2machine_reset();
- extern void world2machine_revert_to_uncorrected();
- extern void world2machine_initialize();
- extern void world2machine_read_valid(float vec_x[2], float vec_y[2], float cntr[2]);
- extern void world2machine_update_current();
- inline void world2machine(float &x, float &y)
- {
- if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {
- // No correction.
- } else {
- if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {
- // Firs the skew & rotation correction.
- float out_x = world2machine_rotation_and_skew[0][0] * x + world2machine_rotation_and_skew[0][1] * y;
- float out_y = world2machine_rotation_and_skew[1][0] * x + world2machine_rotation_and_skew[1][1] * y;
- x = out_x;
- y = out_y;
- }
- if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {
- // Then add the offset.
- x += world2machine_shift[0];
- y += world2machine_shift[1];
- }
- }
- }
- inline void world2machine(const float &x, const float &y, float &out_x, float &out_y)
- {
- out_x = x;
- out_y = y;
- world2machine(out_x, out_y);
- }
- inline void machine2world(float x, float y, float &out_x, float &out_y)
- {
- if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {
- // No correction.
- out_x = x;
- out_y = y;
- } else {
- if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {
- // Then add the offset.
- x -= world2machine_shift[0];
- y -= world2machine_shift[1];
- }
- if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {
- // Firs the skew & rotation correction.
- out_x = world2machine_rotation_and_skew_inv[0][0] * x + world2machine_rotation_and_skew_inv[0][1] * y;
- out_y = world2machine_rotation_and_skew_inv[1][0] * x + world2machine_rotation_and_skew_inv[1][1] * y;
- }
- }
- }
- inline void machine2world(float &x, float &y)
- {
- if (world2machine_correction_mode == WORLD2MACHINE_CORRECTION_NONE) {
- // No correction.
- } else {
- if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SHIFT) {
- // Then add the offset.
- x -= world2machine_shift[0];
- y -= world2machine_shift[1];
- }
- if (world2machine_correction_mode & WORLD2MACHINE_CORRECTION_SKEW) {
- // Firs the skew & rotation correction.
- float out_x = world2machine_rotation_and_skew_inv[0][0] * x + world2machine_rotation_and_skew_inv[0][1] * y;
- float out_y = world2machine_rotation_and_skew_inv[1][0] * x + world2machine_rotation_and_skew_inv[1][1] * y;
- x = out_x;
- y = out_y;
- }
- }
- }
- inline bool world2machine_clamp(float &x, float &y)
- {
- bool clamped = false;
- float tmpx, tmpy;
- world2machine(x, y, tmpx, tmpy);
- if (tmpx < X_MIN_POS) {
- tmpx = X_MIN_POS;
- clamped = true;
- }
- if (tmpy < Y_MIN_POS) {
- tmpy = Y_MIN_POS;
- clamped = true;
- }
- if (tmpx > X_MAX_POS) {
- tmpx = X_MAX_POS;
- clamped = true;
- }
- if (tmpy > Y_MAX_POS) {
- tmpy = Y_MAX_POS;
- clamped = true;
- }
- if (clamped)
- machine2world(tmpx, tmpy, x, y);
- return clamped;
- }
- extern bool find_bed_induction_sensor_point_z(float minimum_z = -10.f, uint8_t n_iter = 3, int verbosity_level = 0);
- extern bool find_bed_induction_sensor_point_xy(int verbosity_level = 0);
- extern void go_home_with_z_lift();
- /**
- * @brief Bed skew and offest detection result
- *
- * Positive or zero: ok
- * Negative: failed
- */
- enum BedSkewOffsetDetectionResultType {
- // Detection failed, some point was not found.
- BED_SKEW_OFFSET_DETECTION_POINT_NOT_FOUND = -1, //!< Point not found.
- BED_SKEW_OFFSET_DETECTION_FITTING_FAILED = -2, //!< Fitting failed
-
- // Detection finished with success.
- BED_SKEW_OFFSET_DETECTION_PERFECT = 0, //!< Perfect.
- BED_SKEW_OFFSET_DETECTION_SKEW_MILD = 1, //!< Mildly skewed.
- BED_SKEW_OFFSET_DETECTION_SKEW_EXTREME = 2 //!< Extremely skewed.
- };
- extern BedSkewOffsetDetectionResultType find_bed_offset_and_skew(int8_t verbosity_level, uint8_t &too_far_mask);
- #ifndef NEW_XYZCAL
- extern BedSkewOffsetDetectionResultType improve_bed_offset_and_skew(int8_t method, int8_t verbosity_level, uint8_t &too_far_mask);
- #endif //NEW_XYZCAL
- extern bool sample_mesh_and_store_reference();
- extern void reset_bed_offset_and_skew();
- extern bool is_bed_z_jitter_data_valid();
- // Scan the mesh bed induction points one by one by a left-right zig-zag movement,
- // write the trigger coordinates to the serial line.
- // Useful for visualizing the behavior of the bed induction detector.
- extern bool scan_bed_induction_points(int8_t verbosity_level);
- // Load Z babystep value from the EEPROM into babystepLoadZ,
- // but don't apply it through the planner. This is useful on wake up
- // after power panic, when it is expected, that the baby step has been already applied.
- extern void babystep_load();
- // Apply Z babystep value from the EEPROM through the planner.
- extern void babystep_apply();
- // Undo the current Z babystep value.
- extern void babystep_undo();
- // Reset the current babystep counter without moving the axes.
- extern void babystep_reset();
- extern void count_xyz_details(float (&distanceMin)[2]);
- extern bool sample_z();
- /*
- typedef enum
- {
- e_MBL_FAST, e_MBL_OPTIMAL, e_MBL_PREC
- } e_MBL_TYPE;
- */
- //extern e_MBL_TYPE e_mbl_type;
- //extern void mbl_mode_set();
- //extern void mbl_mode_init();
- extern void mbl_settings_init();
- extern bool mbl_point_measurement_valid(uint8_t ix, uint8_t iy, uint8_t meas_points, bool zigzag);
- extern void mbl_interpolation(uint8_t meas_points);
- #endif /* MESH_BED_CALIBRATION_H */
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