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							- /*
 
-   vector_3.cpp - Vector library for bed leveling
 
-   Copyright (c) 2012 Lars Brubaker.  All right reserved.
 
-   This library is free software; you can redistribute it and/or
 
-   modify it under the terms of the GNU Lesser General Public
 
-   License as published by the Free Software Foundation; either
 
-   version 2.1 of the License, or (at your option) any later version.
 
-   This library is distributed in the hope that it will be useful,
 
-   but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 
-   Lesser General Public License for more details.
 
-   You should have received a copy of the GNU Lesser General Public
 
-   License along with this library; if not, write to the Free Software
 
-   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
- */
 
- #ifndef VECTOR_3_H
 
- #define VECTOR_3_H
 
- #ifdef ENABLE_AUTO_BED_LEVELING
 
- class matrix_3x3;
 
- struct vector_3
 
- {
 
- 	float x, y, z;
 
-         vector_3();
 
- 	vector_3(float x, float y, float z);
 
- 	static vector_3 cross(vector_3 a, vector_3 b);
 
- 	vector_3 operator+(vector_3 v);
 
- 	vector_3 operator-(vector_3 v);
 
- 	void normalize();
 
- 	float get_length();
 
- 	vector_3 get_normal();
 
- 	void debug(char* title);
 
- 	
 
- 	void apply_rotation(matrix_3x3 matrix);
 
- };
 
- struct matrix_3x3
 
- {
 
- 	float matrix[9];
 
- 	static matrix_3x3 create_from_rows(vector_3 row_0, vector_3 row_1, vector_3 row_2);
 
- 	static matrix_3x3 create_look_at(vector_3 target);
 
- 	static matrix_3x3 transpose(matrix_3x3 original);
 
- 	void set_to_identity();
 
- 	void debug(char* title);
 
- };
 
- void apply_rotation_xyz(matrix_3x3 rotationMatrix, float &x, float& y, float& z);
 
- #endif // ENABLE_AUTO_BED_LEVELING
 
- #endif // VECTOR_3_H
 
 
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